4.4 KiB
4.4 KiB
std.ArrayList (Zig 0.16.0)
Dynamic array (vector) that grows as needed.
Note: std.ArrayListUnmanaged is deprecated - use std.ArrayList (unmanaged-style API with allocator passed to methods).
Initialization
// CRITICAL: Use .empty, not .{}
var list: std.ArrayList(u32) = .empty;
defer list.deinit(allocator);
// With pre-allocated capacity
var list = try std.ArrayList(u32).initCapacity(allocator, 100);
// From existing slice (takes ownership)
var list = std.ArrayList(u32).fromOwnedSlice(existing_slice);
// Fixed buffer (no allocator needed for operations)
var buffer: [8]i32 = undefined;
var stack = std.ArrayList(i32).initBuffer(&buffer);
Basic Operations
// Append
try list.append(allocator, 42);
try list.appendSlice(allocator, &[_]u32{1, 2, 3});
// Append without allocation (asserts capacity exists)
list.appendAssumeCapacity(42);
list.appendSliceAssumeCapacity(&[_]u32{1, 2, 3});
// Access items
const items = list.items; // []T slice
const first = list.items[0];
const last = list.getLast(); // returns ?T
const popped = list.pop(); // returns ?T, removes last
// Insert at index
try list.insert(allocator, 2, value);
try list.insertSlice(allocator, 2, slice);
// Remove
const removed = list.orderedRemove(index); // O(n), preserves order
const removed = list.swapRemove(index); // O(1), doesn't preserve order
Capacity Management
// Ensure space for N more items
try list.ensureUnusedCapacity(allocator, 10);
// Ensure total capacity is at least N
try list.ensureTotalCapacity(allocator, 100);
// Shrink to fit
list.shrinkAndFree(allocator, list.items.len);
// Clear
list.clearRetainingCapacity(); // keeps memory
list.clearAndFree(allocator); // frees memory
Ownership Transfer
// Get owned slice (empties list, caller owns memory)
const owned = try list.toOwnedSlice(allocator);
defer allocator.free(owned);
// Get null-terminated slice
const z_str = try list.toOwnedSliceSentinel(allocator, 0);
Iteration
for (list.items) |item| {
// read-only
}
for (list.items) |*item| {
item.* += 1; // modify in place
}
for (list.items, 0..) |item, i| {
// with index
}
Common Patterns
// Collect from iterator
var list: std.ArrayList(u8) = .empty;
for (some_iterator) |item| {
try list.append(allocator, item);
}
// Build string
var buf: std.ArrayList(u8) = .empty;
try buf.appendSlice(allocator, "Hello ");
try buf.appendSlice(allocator, name);
const result = try buf.toOwnedSlice(allocator);
// Remove while iterating (iterate backwards)
var i: usize = list.items.len;
while (i > 0) {
i -= 1;
if (shouldRemove(list.items[i])) {
_ = list.swapRemove(i);
}
}
Reserve-First Pattern (Exception Safety)
When inserting into multiple containers or when partial mutation would corrupt state, use reserve-first: separate fallible reservation from infallible mutation.
// BAD - partial failure leaves invalid state
fn addItem(list: *std.ArrayList(u32), map: *std.AutoHashMap(u32, usize), gpa: Allocator, value: u32) !void {
try list.append(gpa, value); // Can fail
try map.put(gpa, value, list.items.len); // If this fails, list has orphan entry!
}
// GOOD - reserve first, then mutate
fn addItem(list: *std.ArrayList(u32), map: *std.AutoHashMap(u32, usize), gpa: Allocator, value: u32) !void {
// Phase 1: Reserve (fallible, but no mutation)
try list.ensureUnusedCapacity(gpa, 1);
try map.ensureUnusedCapacity(gpa, 1);
errdefer comptime unreachable; // Phase 2: No errors after this point
// Phase 3: Mutate (infallible)
list.appendAssumeCapacity(value);
map.getOrPutAssumeCapacity(value).value_ptr.* = list.items.len;
}
Key methods:
ensureUnusedCapacity(gpa, n)- Reserve space for n more items (can fail, doesn't mutate)appendAssumeCapacity(item)- Append without allocation (cannot fail, asserts capacity)appendSliceAssumeCapacity(items)- Append slice without allocation
See Reserve-First Exception Safety for detailed explanation and real-world examples.
BoundedArray Replacement
std.BoundedArray was REMOVED in 0.15.x. Use initBuffer instead:
// OLD (removed)
var arr = std.BoundedArray(u8, 64){};
// NEW
var buffer: [64]u8 = undefined;
var arr = std.ArrayList(u8).initBuffer(&buffer);
// Note: Operations will panic if capacity exceeded
try arr.appendBounded(value); // returns error.OutOfMemory if full