4.2 KiB
4.2 KiB
std.PriorityDequeue (Zig 0.16.0)
Primary release-note source: https://ziglang.org/download/0.16.0/release-notes.html
Zig 0.16 changed priority dequeues to align with unmanaged containers:
- Initialize with
.empty. add->push.addSlice->pushSlice.addUnchecked->pushUnchecked.removeMin/removeMinOrNull->popMin.removeMax/removeMaxOrNull->popMax.removeIndex->popIndex.
Old examples below may use removed 0.15 names; translate them before using in 0.16 code.
A min-max heap that efficiently supports both min and max extraction. Unlike PriorityQueue, you can pop from either end.
When to Use
- Need both min and max extraction
- Double-ended priority queue
- Sliding window min/max
- Median maintenance (with two heaps)
Initialization
const std = @import("std");
fn compare(context: void, a: u32, b: u32) std.math.Order {
_ = context;
return std.math.order(a, b);
}
const PDQ = std.PriorityDequeue(u32, void, compare);
var dequeue = PDQ.init(allocator, {});
defer dequeue.deinit();
Basic Operations
// Add elements
try dequeue.add(54);
try dequeue.add(12);
try dequeue.add(7);
// Add multiple
try dequeue.addSlice(&[_]u32{ 1, 2, 3 });
// Peek at min/max (doesn't remove)
if (dequeue.peekMin()) |min| {
std.debug.print("min: {}\n", .{min});
}
if (dequeue.peekMax()) |max| {
std.debug.print("max: {}\n", .{max});
}
// Remove min/max
const min = dequeue.removeMin(); // asserts non-empty
const max = dequeue.removeMax(); // asserts non-empty
// Safe removal (returns null if empty)
const maybe_min = dequeue.removeMinOrNull();
const maybe_max = dequeue.removeMaxOrNull();
// Size
const n = dequeue.count();
const cap = dequeue.capacity();
From Existing Slice
// Take ownership of slice, heapify in place
var items = try allocator.dupe(u32, &[_]u32{ 5, 3, 8, 1, 2 });
var dequeue = PDQ.fromOwnedSlice(allocator, items, {});
defer dequeue.deinit();
Update Priority
try dequeue.update(old_value, new_value);
// Error if old_value not found
Remove by Index
const removed = dequeue.removeIndex(index);
Iteration
// Iterate (order is NOT priority order)
var it = dequeue.iterator();
while (it.next()) |elem| {
// process elem
}
it.reset();
Capacity Management
try dequeue.ensureTotalCapacity(100);
try dequeue.ensureUnusedCapacity(10);
dequeue.shrinkAndFree(new_capacity);
Context-Based Comparator
fn compareByScore(scores: []const u32, a: usize, b: usize) std.math.Order {
return std.math.order(scores[a], scores[b]);
}
const IndexPDQ = std.PriorityDequeue(usize, []const u32, compareByScore);
const scores = [_]u32{ 50, 30, 80, 20 };
var dequeue = IndexPDQ.init(allocator, &scores);
Complete Example: Bounded Range Tracker
const std = @import("std");
fn order(_: void, a: i32, b: i32) std.math.Order {
return std.math.order(a, b);
}
const RangePDQ = std.PriorityDequeue(i32, void, order);
pub fn main() !void {
var gpa: std.heap.DebugAllocator(.{}) = .init;
defer _ = gpa.deinit();
var tracker = RangePDQ.init(gpa.allocator(), {});
defer tracker.deinit();
// Add values
try tracker.add(10);
try tracker.add(5);
try tracker.add(20);
try tracker.add(3);
try tracker.add(15);
// Get range without removing
const min = tracker.peekMin().?; // 3
const max = tracker.peekMax().?; // 20
const range = max - min; // 17
std.debug.print("Range: {} to {} = {}\n", .{ min, max, range });
// Pop from both ends
_ = tracker.removeMin(); // removes 3
_ = tracker.removeMax(); // removes 20
// New range is 5 to 15
}
Difference from PriorityQueue
| Feature | PriorityQueue | PriorityDequeue |
|---|---|---|
| Pop min | Yes | Yes |
| Pop max | No (unless you reverse comparator) | Yes |
| Peek min | Yes | Yes |
| Peek max | No | Yes |
| Structure | Binary heap | Min-max heap |
Notes
- Both
removeMin()andremoveMax()are O(log n) peekMin()is O(1),peekMax()is O(1) after first 2 elements- Iterator order is heap array order, not priority order
- Use when you need efficient access to both extremes