peterino2
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5fbc11e1a1
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we gonna have to fix our build system even more
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2025-11-06 11:54:40 -08:00 |
peterino2
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0fc379cbc3
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added pscopes
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2025-11-03 09:17:27 -08:00 |
peterino2
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55e7c955c1
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saving
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2025-11-02 00:55:21 -07:00 |
Peter Li
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35562ab6d7
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saving
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2025-11-02 00:44:21 -07:00 |
peterino2
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7aa70eb5d5
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fixes for core dependencies on std c lib
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2025-11-01 16:33:17 -07:00 |
Peter Li
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054b41da95
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fixed up toolbox.zig
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2025-11-01 15:25:49 -07:00 |
Peter Li
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60dfe0ae60
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compiling platform now
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2025-11-01 15:19:03 -07:00 |
Peter Li
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180badad39
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moved filewatch out of packer, and moving spng to rend, and deleted a lot of dead code
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2025-11-01 15:13:42 -07:00 |
peterino2
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b5dad13bd7
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enabled parallel job, added optimizeBroadphase, and more scopes
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2025-10-26 22:31:48 -07:00 |
peterino2
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2e4f7d98e4
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crated zuck game content and creating hello-window
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2025-10-26 20:02:36 -07:00 |
peterino2
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cf0f27cc92
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trying out the depot project
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2025-10-26 15:50:42 -07:00 |
peterino2
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efc11fcba9
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adding claude helper files and documentation, also testing parallel-job
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2025-10-25 15:08:40 -07:00 |
peterino2
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e119dac3e1
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restored minidumps
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2025-10-22 21:00:54 -07:00 |
peterino2
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02dff11242
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
peterino2
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7a6308454a
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sucessfully compiling minimal
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2025-10-19 00:04:09 -07:00 |
peterino2
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1be853d166
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saving
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2025-10-18 22:42:57 -07:00 |
peterino2
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6c06d4ee1d
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fixed compile check for ui
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2025-10-18 13:45:00 -07:00 |
peterino2
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1916c46e14
|
papyrus compiles
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2025-10-15 22:19:03 -07:00 |
peterino2
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cd27fcdb76
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platform, sys, assets, audio compiling
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2025-10-15 01:20:01 -07:00 |
peterino2
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96cf0a50ea
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core tests passed
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2025-10-15 00:55:16 -07:00 |
peterino2
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e58a003266
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replaced all callconv(.C) with callconv(.c)
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2025-10-15 00:22:03 -07:00 |
peterino2
|
8631f627cf
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fixed core.zig build script
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2025-10-13 22:19:09 -07:00 |
peterino2
|
83537ef84f
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replaced all references of std.time.sleep with std.Thread.sleep
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2025-10-13 17:56:07 -07:00 |
peterino2
|
84e94d9b59
|
trying out build system stuff
|
2025-10-11 23:14:22 -07:00 |
peterino2
|
d89915ee4e
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moving nfd and lua and a sdl out of core
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2025-10-09 21:00:43 -07:00 |
peterino2
|
6a0a533e0a
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console entry!!!!
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2025-10-04 22:01:35 -07:00 |
peterino2
|
ed988518c3
|
saving
|
2025-10-04 19:32:55 -07:00 |
peterino2
|
81f7ef6a26
|
soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
peterino2
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84c289ee2a
|
lots of random playing around with modules,
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2025-10-03 01:25:19 -07:00 |
peterino2
|
402704bf4f
|
hotreload hardening
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2025-10-02 13:42:47 -07:00 |
Peter Li
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5975ac0585
|
Merge branch 'integration' of github.com:peterino2/BacklogEngine into integration
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2025-10-01 00:38:12 -07:00 |
Peter Li
|
1bde6032f1
|
fix for rendering on blillboards on macos
|
2025-10-01 00:37:53 -07:00 |
peterino2
|
4d06d89135
|
networking- can send a vector over reliable
|
2025-09-30 21:09:10 -07:00 |
peterino2
|
76fd816c2c
|
added loop back echoing between the server and client
|
2025-09-30 20:20:38 -07:00 |
peterino2
|
f012815d93
|
engine transport interface
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2025-09-28 22:30:19 -07:00 |
peterino2
|
43d88b76e9
|
added enet library
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2025-09-28 19:37:18 -07:00 |
peterino2
|
9cadb88e7f
|
networking module created
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2025-09-28 14:59:39 -07:00 |
peterino2
|
89fbe381e8
|
adding audio work
|
2025-09-26 22:06:03 -07:00 |
peterino2
|
ab184d5a33
|
lots of memory tracking in the game now
|
2025-09-26 21:20:24 -07:00 |
peterino2
|
99c11b8d28
|
saving
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2025-09-26 20:27:04 -07:00 |
peterino2
|
ebe207170b
|
game interface
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2025-09-24 23:31:46 -07:00 |
peterino2
|
c008e5232d
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added split between transparent and opaque renderpasses
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2025-09-24 01:06:42 -07:00 |
peterino2
|
85c18f29ec
|
particle systems update
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2025-09-23 17:29:37 -07:00 |
peterino2
|
eaf1d2bcb7
|
added features for local editing of some stuff
|
2025-09-21 01:09:49 -07:00 |
peterino2
|
2046b1d7c8
|
added example smoke and particle emitter
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2025-09-21 00:51:04 -07:00 |
peterino2
|
bba99d4d91
|
created particle system
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2025-09-20 19:27:59 -07:00 |
peterino2
|
d42db622e7
|
reordering optimizeBroadPhase
|
2025-09-18 09:06:18 -07:00 |
peterino2
|
a6ae7f02f0
|
fixed out of order deinit crash
|
2025-09-18 09:05:12 -07:00 |
Peter Li
|
e78d01b547
|
fixing offsets
|
2025-09-18 00:17:32 -07:00 |
peterino2
|
5b63271f5a
|
animations working again
|
2025-09-17 23:51:01 -07:00 |