peterino2
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a3c6563580
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testing with samplegame
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2025-06-11 00:04:17 -07:00 |
peterino2
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3ac2d65347
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fully embedded shaders!
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2025-06-10 23:32:19 -07:00 |
peterino2
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67883be7fb
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module forwarding optionals and apigen
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2025-06-08 18:06:19 -07:00 |
peterino2
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4d57518bc0
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updated build scripts
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2025-06-08 11:25:44 -07:00 |
peterino2
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fc54c0dd55
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fsadsad
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2025-06-07 14:16:00 -07:00 |
peterino2
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f7b3d03b40
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crates!
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2025-06-01 22:10:41 -07:00 |
peterino2
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3478524fec
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physics objects and mouse picking
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2025-05-26 14:31:44 -07:00 |
Peter Li
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fefbc7436b
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added topbar, and a boatload of modules among other things - ecs container pointers are now updated across dll boundaries
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2025-05-23 15:04:02 -07:00 |
Peter Li
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cddf5b0cc2
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made a lot of libraries link dynamically- should make rebuilding objects so much faster
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2025-05-20 23:54:07 -07:00 |
Peter Li
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252a5271a1
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hot reloading is working now
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2025-05-18 17:56:23 -07:00 |
Peter Li
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db49ef3606
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module cache works
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2025-05-18 14:45:06 -07:00 |
Peter Li
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1ee804355c
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adding file reloading
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2025-05-17 14:45:23 -07:00 |
Peter Li
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63fe7961b1
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fixed ecs components issue
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2025-05-17 01:26:02 -07:00 |
Peter Li
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a4ed162d9d
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added trenchbroom and BSP tools
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2025-05-16 20:52:02 -07:00 |
Peter Li
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cd902baa85
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very shitty ssao implementation
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2025-05-10 17:27:37 -07:00 |
Peter Li
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77a118ee8d
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HDR color targets!
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2025-05-06 16:23:50 -07:00 |
Peter Li
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442705c786
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added an object spawner
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2025-05-05 22:57:20 -07:00 |
Peter Li
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20e0c1b3ee
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input debugger
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2025-05-05 00:58:05 -07:00 |
Peter Li
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8c12242304
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added doom to the build lol
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2025-05-03 01:05:15 -07:00 |
Peter Li
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35e6905ed8
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videoplay
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2025-05-02 23:05:36 -07:00 |
Peter Li
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b733d7a329
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saving b/c im scared
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2025-05-02 19:56:10 -07:00 |
Peter Li
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cc960812ec
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Added console object
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2025-05-02 09:50:23 -07:00 |
Peter Li
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ccab1182e1
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moved fp camera code to extras, then added a directional light to the renderer
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2025-04-26 19:32:55 -07:00 |
Peter Li
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19e4bf629a
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added support for config files and added default config file for sample game
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2025-04-26 15:49:29 -07:00 |
Peter Li
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481a8f411f
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fixed input stack issue and removed old inputs implementation
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2025-04-24 19:44:13 -07:00 |
Peter Li
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6d1c2a4bd8
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corrected camera transforms
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2025-04-23 07:34:43 -07:00 |
Peter Li
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bc1dd44582
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updated api for fetch instead of get
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2025-04-20 18:06:35 -07:00 |
Peter Li
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2ec0cd8c31
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> texture asset loader implemented
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2025-04-20 15:57:08 -07:00 |
Peter Li
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0ca5592b40
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moving engine setup away from prepare, and everything can be done in start module now
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2025-04-19 18:47:52 -07:00 |
Peter Li
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ff101925ff
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saving before stash
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2025-04-18 19:54:59 -07:00 |
Peter Li
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b9f3f75972
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Mesh pool storage + mesh asset loader interfaces
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2025-04-18 10:49:49 -07:00 |
Peter Li
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8cdac4e2e7
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added gltf mesh loader back
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2025-04-14 23:58:08 -07:00 |
Peter Li
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373eb9600c
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simple triangle example working with new sdl api
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2025-04-14 17:59:00 -07:00 |
Peter Li
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86d56cf5e6
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SDL events input routing
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2025-04-14 16:09:50 -07:00 |
Peter Li
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9679514ff2
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adding windowing to sample game's runtime
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2025-04-14 15:16:16 -07:00 |
Peter Li
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f4381446db
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content and shader cooking stuff
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2025-04-13 14:12:48 -07:00 |
Peter Li
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653f61e8d9
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saving
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2025-04-12 17:21:53 -07:00 |
Peter Li
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9a295f3f2f
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scancode, and starting to pass zig build on the individual libraries
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2025-04-11 22:06:17 -07:00 |
Peter Li
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641f38f295
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |