Commit Graph

135 Commits

Author SHA1 Message Date
Peter Li 8c12242304 added doom to the build lol 2025-05-03 01:05:15 -07:00
Peter Li 35e6905ed8 videoplay 2025-05-02 23:05:36 -07:00
Peter Li b733d7a329 saving b/c im scared 2025-05-02 19:56:10 -07:00
Peter Li 274255556d I have a working skybox now 2025-05-01 22:20:32 -07:00
Peter Li fa1f9c6808 filtered shadow maps 2025-04-27 19:11:12 -07:00
Peter Li f74c50e493 > shadow casting lights 2025-04-27 12:58:06 -07:00
Peter Li ccab1182e1 moved fp camera code to extras, then added a directional light to the renderer 2025-04-26 19:32:55 -07:00
Peter Li 19e4bf629a added support for config files and added default config file for sample game 2025-04-26 15:49:29 -07:00
Peter Li 126b4f978d fixed the rest of my mouse and camera attachment issues 2025-04-25 00:09:14 -07:00
Peter Li c66dbaaab6 saming 2025-04-24 20:19:08 -07:00
Peter Li 481a8f411f fixed input stack issue and removed old inputs implementation 2025-04-24 19:44:13 -07:00
Peter Li 6d1c2a4bd8 corrected camera transforms 2025-04-23 07:34:43 -07:00
Peter Li 4d6a175e25 saving 2025-04-21 22:34:25 -07:00
Peter Li 3419f1e28e debug draw sysstem!!!11 2025-04-21 21:47:05 -07:00
Peter Li 8c73632f5b Phong Blinn Lighting :3 2025-04-21 01:05:59 -07:00
Peter Li bc1dd44582 updated api for fetch instead of get 2025-04-20 18:06:35 -07:00
Peter Li 25178e07bc updating fragment shaders so some fields are always used 2025-04-20 17:32:44 -07:00
Peter Li 8647ac8bc9 > HOT LOADING FRAGMENT SHADERS AND TEXTURES ARE LOADED 2025-04-20 17:09:51 -07:00
Peter Li 2ec0cd8c31 > texture asset loader implemented 2025-04-20 15:57:08 -07:00
Peter Li 64c87ba3cc imgui working on the new sdl renderer 2025-04-19 21:36:38 -07:00
Peter Li 6387fdaf16 > fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu 2025-04-19 09:52:36 -07:00
Peter Li cd66fbb457 > sdl_gpu mesh pipeline and shader reloading 2025-04-18 23:42:08 -07:00
Peter Li 72b97b3743 still having a lot of view projection errors 2025-04-18 22:34:12 -07:00
Peter Li 4670f874f5 rendering component seems to be working but odd transforms are happening with the perspective 2025-04-18 22:07:31 -07:00
Peter Li ff101925ff saving before stash 2025-04-18 19:54:59 -07:00
Peter Li b9f3f75972 Mesh pool storage + mesh asset loader interfaces 2025-04-18 10:49:49 -07:00
Peter Li 67d07367da saving 2025-04-17 09:11:56 -07:00
Peter Li d797083adf saving 2025-04-16 23:25:52 -07:00
Peter Li 8cdac4e2e7 added gltf mesh loader back 2025-04-14 23:58:08 -07:00
Peter Li 86d56cf5e6 SDL events input routing 2025-04-14 16:09:50 -07:00
Peter Li 341e69b32e The shader compilation story kicks ass now 2025-04-13 18:13:45 -07:00
Peter Li 806c7942e8 saving 2025-04-13 17:41:16 -07:00
Peter Li f4381446db content and shader cooking stuff 2025-04-13 14:12:48 -07:00
Peter Li 653f61e8d9 saving 2025-04-12 17:21:53 -07:00
Peter Li 641f38f295 Backlog initial-comit SDL gpu examples cooking shaders properly 2025-04-07 19:51:46 -07:00