Peter Li
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60dfe0ae60
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compiling platform now
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2025-11-01 15:19:03 -07:00 |
Peter Li
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180badad39
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moved filewatch out of packer, and moving spng to rend, and deleted a lot of dead code
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2025-11-01 15:13:42 -07:00 |
peterino2
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d89915ee4e
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moving nfd and lua and a sdl out of core
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2025-10-09 21:00:43 -07:00 |
peterino2
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3478524fec
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physics objects and mouse picking
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2025-05-26 14:31:44 -07:00 |
Peter Li
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74228b388d
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so much work on hot reloading done
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2025-05-19 21:35:04 -07:00 |
Peter Li
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db49ef3606
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module cache works
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2025-05-18 14:45:06 -07:00 |
Peter Li
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19e4bf629a
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added support for config files and added default config file for sample game
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2025-04-26 15:49:29 -07:00 |
Peter Li
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481a8f411f
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fixed input stack issue and removed old inputs implementation
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2025-04-24 19:44:13 -07:00 |
Peter Li
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6d1c2a4bd8
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corrected camera transforms
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2025-04-23 07:34:43 -07:00 |
Peter Li
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0ca5592b40
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moving engine setup away from prepare, and everything can be done in start module now
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2025-04-19 18:47:52 -07:00 |
Peter Li
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373eb9600c
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simple triangle example working with new sdl api
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2025-04-14 17:59:00 -07:00 |
Peter Li
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86d56cf5e6
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SDL events input routing
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2025-04-14 16:09:50 -07:00 |
Peter Li
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9679514ff2
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adding windowing to sample game's runtime
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2025-04-14 15:16:16 -07:00 |
Peter Li
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806c7942e8
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saving
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2025-04-13 17:41:16 -07:00 |
Peter Li
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653f61e8d9
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saving
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2025-04-12 17:21:53 -07:00 |
Peter Li
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641f38f295
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Backlog initial-comit SDL gpu examples cooking shaders properly
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2025-04-07 19:51:46 -07:00 |