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5 Commits

Author SHA1 Message Date
peterino2 b0d1a81d84 split between zig and c libraries complete 2025-11-09 23:30:44 -08:00
peterino2 2176977c4c saving 2025-11-09 20:37:57 -08:00
peterino2 13d73418f8 oh moving things to bh 2025-11-09 20:06:12 -08:00
peterino2 fdb23323fe stuff is broken right now but we going to fix it 2025-11-09 19:25:14 -08:00
peterino2 fc8165eb83 saving 2025-11-07 10:16:02 -08:00
45 changed files with 519 additions and 396 deletions

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@ -96,6 +96,37 @@ The shader compilation system automatically discovers `.hlsl` files in `engine/*
- The build system generates API wrappers automatically for enabled modules
- Content directory location is determined by `content.txt` file pointing to `projects/content/`
### MakeModLib Build Helper
The project uses a custom `MakeModLib` helper function (defined in `lib/bh/build.zig`) to create library modules with consistent patterns:
```zig
const mylib = bh.MakeModLib(b, .{
.name = "mylib",
.target = target,
.optimize = optimize,
.static_build = static_build,
.root = b.path("src/mylib.zig"),
});
```
**What MakeModLib creates:**
- A Zig module (`.mod`) for compile-time imports
- A library artifact (`.lib`) for linking (static or dynamic based on `static_build` flag)
- The library uses an empty stub source file and is intended to carry C dependencies
**Usage pattern:**
All libraries using `MakeModLib` follow this pattern in their test executables:
```zig
tests.root_module.addImport("mylib", mylib.mod); // Import the module
tests.root_module.linkLibrary(mylib.lib); // Link the library
```
**Libraries using MakeModLib:**
- `bh`, `cimgui`, `enet`, `lua`, `miniaudio`, `nfd`, `objLoader`, `p2`, `packer`, `spng`, `tracy`, `watcher`, `zgltf`, `zmath`
This pattern separates Zig code (in the module) from C/C++ dependencies (in the library), allowing for flexible static/dynamic linking while maintaining consistent module interfaces.
## Common Development Tasks
- Adding new engine modules: Create in `engine/` with `build.zig` and add to `engineDepList`

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@ -243,12 +243,12 @@ pub fn addDependencyInstalls(self: *BuildSystem, b: *std.Build, optimize: std.bu
const DynamicDepList: []const struct { dep: []const u8, artifact: []const u8 } = &.{
.{ .dep = "sdl3", .artifact = "SDL3" },
.{ .dep = "spng", .artifact = "spng_c" },
.{ .dep = "lua", .artifact = "luac" },
.{ .dep = "miniaudio", .artifact = "miniaudio_c" },
.{ .dep = "zphysics", .artifact = "joltc" },
.{ .dep = "spng", .artifact = "spng" },
.{ .dep = "lua", .artifact = "lua" },
.{ .dep = "miniaudio", .artifact = "miniaudio" },
.{ .dep = "zphysics", .artifact = "zphysics" },
// .{ .dep = "enet", .artifact = "enet_c" },
.{ .dep = "ozz", .artifact = "ozz_cpp" },
.{ .dep = "ozz", .artifact = "ozz" },
};
// all other modules are disabled by default
@ -551,6 +551,8 @@ pub fn build(b: *std.Build) void {
mod.addImport(b.fmt("{s}", .{depName}), modFwd);
modFwd.addImport("module", dep.module(depName));
b.installArtifact(dep.artifact(depName));
// mod.addImport(depName, dep.module(depName));
}
@ -561,7 +563,7 @@ pub fn build(b: *std.Build) void {
.optimize = optimize,
.static_build = static_build,
});
const lib = dep.module("SDL3");
const lib = dep.module("sdl3");
mod.addImport("sdl3_fwd", lib);
}
@ -594,6 +596,7 @@ pub fn generateApi(self: *@This(), programName: []const u8, moduleList: []const
});
for (moduleList) |modName| {
mod.addImport(modName, self.nwdep.module(modName));
mod.linkLibrary(self.nwdep.artifact(modName));
}
const loadStatics = self.generateInstallStaticResources(programName, "content/_shaders") catch unreachable;

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@ -1,28 +1,25 @@
const std = @import("std");
const core = @import("core");
const depList = [_][]const u8{
"core",
"packer",
};
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("assets", .{
const engineMod = core.MakeModLib(b, .{
.name = "assets",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/assets.zig"),
.static_build = static_build,
});
const core_dep = b.dependency(
"core",
.{ .target = target, .optimize = optimize, .static_build = static_build },
);
mod.addImport("core", core_dep.module("core"));
const packer_dep = b.dependency(
"packer",
.{ .target = target, .optimize = optimize, .static_build = static_build },
);
mod.addImport("packer", packer_dep.module("packer"));
engineMod.linkModLibs(&depList);
engineMod.install();
const test_step = b.step("test", "run unit tests for assets");
const tests = b.addTest(.{
@ -33,7 +30,7 @@ pub fn build(b: *std.Build) void {
}),
});
tests.root_module.addImport("assets", mod);
tests.root_module.addImport("assets", engineMod.mod);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
b.installArtifact(tests);

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@ -1,4 +1,5 @@
const std = @import("std");
const core = @import("core");
const depList = [_][]const u8{
"miniaudio",
@ -11,17 +12,15 @@ pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("audio", .{
const engineMod = core.MakeModLib(b, .{
.name = "audio",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/audio.zig"),
.static_build = static_build,
});
for (depList) |depName| {
const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build });
mod.addImport(depName, dep.module(depName));
}
engineMod.linkModLibs(&depList);
engineMod.install();
const test_step = b.step("test", "run unit tests for audio");
const tests = b.addTest(.{
@ -32,7 +31,7 @@ pub fn build(b: *std.Build) void {
}),
});
tests.root_module.addImport("audio", mod);
tests.root_module.addImport("audio", engineMod.mod);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
b.installArtifact(tests);

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@ -1,4 +1,8 @@
const std = @import("std");
pub const bh = @import("bh");
pub const ModLib = bh.ModLib;
pub const MakeModLib = bh.MakeModLib;
const dependencyList = [_][]const u8{
"p2",
@ -7,21 +11,35 @@ const dependencyList = [_][]const u8{
"packer", // packer no longer has C deps.
};
pub fn MakeEngineMod(b: *std.Build, name: []const u8) ModLib {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const engineMod = MakeModLib(b, .{
.name = name,
.target = target,
.optimize = optimize,
.static_build = static_build,
});
return engineMod;
}
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("core", .{
const engineMod = MakeModLib(b, .{
.name = "core",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/core.zig"),
.static_build = static_build,
});
for (dependencyList) |depName| {
const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build });
mod.addImport(depName, dep.module(depName));
}
engineMod.install();
engineMod.linkModLibs(&dependencyList);
const test_step = b.step("test", "run unit tests for core");
const tests = b.addTest(.{
@ -42,7 +60,7 @@ pub fn build(b: *std.Build) void {
.linkage = .dynamic,
.name = "external",
});
sampleGameExtern.root_module.addImport("core", mod);
sampleGameExtern.root_module.addImport("core", engineMod.mod);
const installExtern = b.addInstallArtifact(sampleGameExtern, .{
.dest_dir = .{ .override = .{ .custom = "modules" } },
@ -50,7 +68,7 @@ pub fn build(b: *std.Build) void {
b.getInstallStep().dependOn(&installExtern.step);
tests.root_module.addImport("core", mod);
tests.root_module.addImport("core", engineMod.mod);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
runArtifact.step.dependOn(b.getInstallStep());

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@ -7,6 +7,7 @@
// with -Dtracy = false, this one pulls in no C dependencies
.tracy = .{ .path = "../../lib/tracy" },
.bh = .{ .path = "../../lib/bh" },
// these are zig only
.zmath = .{ .path = "../../lib/zmath" },

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@ -1,4 +1,5 @@
const std = @import("std");
const core = @import("core");
const dependencyList = [_][]const u8{
"core",
@ -13,17 +14,15 @@ pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("imgui", .{
const engineMod = core.MakeModLib(b, .{
.name = "imgui",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/imgui.zig"),
.static_build = static_build,
});
for (dependencyList) |depName| {
const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build });
const dep_mod = dep.module(depName);
mod.addImport(depName, dep_mod);
}
engineMod.install();
engineMod.linkModLibs(&dependencyList);
// ========== tests ==========
const tests = b.addTest(.{
@ -35,7 +34,7 @@ pub fn build(b: *std.Build) void {
});
const test_step = b.step("test", "run unit tests for imgui");
tests.root_module.addImport("platform", mod);
tests.root_module.addImport("platform", engineMod.mod);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
b.installArtifact(tests);

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@ -1,4 +1,5 @@
const std = @import("std");
const core = @import("core");
const depList = [_][]const u8{
"core",
@ -10,17 +11,15 @@ pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("net", .{
const engineMod = core.MakeModLib(b, .{
.name = "net",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/net.zig"),
.static_build = static_build,
});
for (depList) |depName| {
const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build });
mod.addImport(depName, dep.module(depName));
}
engineMod.install();
engineMod.linkModLibs(&depList);
const test_step = b.step("test", "run unit tests for net");
const tests = b.addTest(.{
@ -31,7 +30,7 @@ pub fn build(b: *std.Build) void {
}),
});
tests.root_module.addImport("net", mod);
tests.root_module.addImport("net", engineMod.mod);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
b.installArtifact(tests);

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@ -1,4 +1,9 @@
const std = @import("std");
const core = @import("core");
const depList = [_][]const u8{
"core",
};
// very tiny, not intended to build anything just to run tests linked with libc
pub fn build(b: *std.Build) void {
@ -6,18 +11,18 @@ pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("papyrus", .{
const engineMod = core.MakeModLib(b, .{
.name = "papyrus",
.target = target,
.optimize = optimize,
.link_libc = true,
.root_source_file = b.path("src/papyrus.zig"),
.static_build = static_build,
});
mod.addIncludePath(b.path("src/"));
mod.addCSourceFile(.{ .file = b.path("src/compat.cpp") });
engineMod.lib.linkLibC();
const core_dep = b.dependency("core", .{ .target = target, .optimize = optimize, .static_build = static_build });
mod.addImport("core", core_dep.module("core"));
engineMod.install();
engineMod.linkModLibs(&depList);
engineMod.addIncludePath("src/");
engineMod.lib.addCSourceFile(.{ .file = b.path("src/compat.cpp"), .flags = &.{} });
// Creates a step for unit testing.
const main_tests = b.addTest(.{
@ -29,10 +34,9 @@ pub fn build(b: *std.Build) void {
}),
});
main_tests.root_module.addImport("core", core_dep.module("core"));
main_tests.root_module.addImport("papyrus", mod);
main_tests.root_module.addImport("papyrus", engineMod.mod);
main_tests.root_module.addIncludePath(b.path("src/"));
main_tests.linkLibrary(engineMod.lib);
main_tests.linkLibC();
main_tests.linkLibCpp();
const run_tests = b.addRunArtifact(main_tests);

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@ -2,7 +2,7 @@ const std = @import("std");
const papyrus = @import("papyrus.zig");
const Context = papyrus.Context;
const core = @import("core");
const core = papyrus.core;
const Vector2i = core.Vector2i;
const Vector2 = core.Vector2;

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@ -1,7 +1,7 @@
const std = @import("std");
const c = @import("c.zig").c;
const core = @import("core");
const core = @import("papyrus.zig").core;
const Vector2i = core.Vector2i;
const Vector2f = core.Vector2f;
const Name = core.Name;

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@ -1,5 +1,5 @@
const std = @import("std");
const c = @cImport({
pub const c = @cImport({
@cInclude("stb_ttf.h");
});
@ -39,7 +39,7 @@ pub const TextEntrySystem = @import("TextEntrySystem.zig");
pub const DrawCommand = @import("DrawCommand.zig");
pub const DrawList = std.ArrayList(DrawCommand);
const core = @import("core");
pub const core = @import("core");
const colors = core.colors;
pub const Color = colors.Color;
pub const ColorRGBA8 = colors.RGBA8;

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@ -2,10 +2,7 @@ const std = @import("std");
const papyrus = @import("papyrus");
const localization = papyrus.localization;
const utils = papyrus.utils;
const c = @cImport({
@cInclude("stb_ttf.h");
});
const c = papyrus.c;
const PapyrusContext = papyrus.Context;
const PapyrusNode = papyrus.Node;
const MakeText = localization.MakeText;
@ -14,7 +11,7 @@ const grapvizDotToPng = utils.grapvizDotToPng;
const BmpRenderer = papyrus.BmpRenderer;
const BmpWriter = BmpRenderer.BmpWriter;
const core = @import("core");
const core = papyrus.core;
const colors = core.colors;
const Color = colors.Color;
const ColorRGBA8 = colors.ColorRGBA8;

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@ -1,4 +1,9 @@
const std = @import("std");
const core = @import("core");
const depList = [_][]const u8{
"core",
};
// very tiny, not intended to build anything just to run tests linked with libc
pub fn build(b: *std.Build) void {
@ -6,25 +11,24 @@ pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("physics", .{
const engineMod = core.MakeModLib(b, .{
.name = "physics",
.target = target,
.optimize = optimize,
.link_libc = true,
.root_source_file = b.path("src/physics.zig"),
.static_build = static_build,
});
const core_dep = b.dependency("core", .{ .target = target, .optimize = optimize, .static_build = static_build });
engineMod.install();
engineMod.linkModLibs(&depList);
const zphysics_dep = b.dependency("zphysics", .{
.target = target,
.optimize = optimize,
.enable_cross_platform_determinism = false,
.static_build = static_build,
});
mod.addImport("core", core_dep.module("core"));
mod.addImport("zphysics", zphysics_dep.module("root"));
mod.linkLibrary(zphysics_dep.artifact("joltc"));
engineMod.mod.addImport("zphysics", zphysics_dep.module("root"));
engineMod.lib.linkLibrary(zphysics_dep.artifact("zphysics"));
const test_step = b.step("test", "run unit tests for physics");
const tests = b.addTest(.{
@ -35,7 +39,8 @@ pub fn build(b: *std.Build) void {
}),
});
tests.root_module.addImport("physics", mod);
tests.root_module.addImport("physics", engineMod.mod);
tests.root_module.linkLibrary(zphysics_dep.artifact("zphysics"));
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
b.installArtifact(tests);

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@ -1,5 +1,6 @@
const std = @import("std");
const sdl3 = @import("sdl3");
const core = @import("core");
const dependencyList = [_][]const u8{
"core",
@ -13,12 +14,16 @@ pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("platform", .{
.target = target,
const engineMod = core.MakeModLib(b, .{
.name = "platform",
.optimize = optimize,
.root_source_file = b.path("src/platform.zig"),
.target = target,
.static_build = static_build,
});
engineMod.linkModLibs(&dependencyList);
engineMod.install();
const tests = b.addTest(.{
.root_module = b.createModule(.{
.target = target,
@ -27,16 +32,10 @@ pub fn build(b: *std.Build) void {
}),
});
for (dependencyList) |depName| {
const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build });
const dep_mod = dep.module(depName);
mod.addImport(depName, dep_mod);
tests.root_module.addImport(depName, dep_mod);
}
const test_step = b.step("test", "run unit tests for platform");
tests.root_module.addImport("platform", engineMod.mod);
tests.linkLibrary(engineMod.lib);
tests.root_module.addImport("platform", mod);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
b.installArtifact(tests);

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@ -1,5 +1,5 @@
const std = @import("std");
const core = @import("core");
pub const core = @import("core");
const test_vert = @import("test.vert");
pub const nfd = @import("nfd");

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@ -1,5 +1,5 @@
const core = @import("core");
const platform = @import("platform");
const core = @import("platform").core;
const std = @import("std");

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@ -1,5 +1,6 @@
const std = @import("std");
const sdl3 = @import("sdl3");
const core = @import("core");
const dependencyList = [_][]const u8{
"core",
@ -19,38 +20,47 @@ pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("rend", .{
const engineMod = core.MakeModLib(b, .{
.name = "rend",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/rend.zig"),
.static_build = static_build,
});
engineMod.linkModLibs(&dependencyList);
engineMod.install();
for (dependencyList) |depName| {
const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build });
const dep_mod = dep.module(depName);
mod.addImport(depName, dep_mod);
// const mod = b.addModule("rend", .{
// .target = target,
// .optimize = optimize,
// .root_source_file = b.path("src/rend.zig"),
// });
if (std.mem.eql(u8, depName, "ozz")) {
mod.linkLibrary(dep.artifact("ozz_cpp"));
}
}
// for (dependencyList) |depName| {
// const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build });
// const dep_mod = dep.module(depName);
// mod.addImport(depName, dep_mod);
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "sample.vert", b.path("shaders/sample.vert.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "meshes.vert", b.path("shaders/meshes.vert.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "lit_mesh.frag", b.path("shaders/lit_mesh.frag.json"));
// if (std.mem.eql(u8, depName, "ozz")) {
// mod.linkLibrary(dep.artifact("ozz_cpp"));
// }
// }
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "debug.frag", b.path("shaders/debug.frag.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "debug.vert", b.path("shaders/debug.vert.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "sample.vert", b.path("shaders/sample.vert.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "meshes.vert", b.path("shaders/meshes.vert.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "lit_mesh.frag", b.path("shaders/lit_mesh.frag.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "depthOnly.frag", b.path("shaders/depthOnly.frag.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "debug.frag", b.path("shaders/debug.frag.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "debug.vert", b.path("shaders/debug.vert.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "skybox.frag", b.path("shaders/skybox.frag.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "skybox.vert", b.path("shaders/skybox.vert.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "depthOnly.frag", b.path("shaders/depthOnly.frag.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "postProc.frag", b.path("shaders/postProc.frag.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "postProc.vert", b.path("shaders/postProc.vert.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "skybox.frag", b.path("shaders/skybox.frag.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "skybox.vert", b.path("shaders/skybox.vert.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "ssao.frag", b.path("shaders/ssao.frag.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "postProc.frag", b.path("shaders/postProc.frag.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "postProc.vert", b.path("shaders/postProc.vert.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "ssao.frag", b.path("shaders/ssao.frag.json"));
// ========== tests ==========
const tests = b.addTest(.{

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@ -1,38 +1,27 @@
const std = @import("std");
const sdl3 = @import("sdl3");
const core = @import("core");
const dependencyList = [_][]const u8{
"core",
};
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("sys", .{
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/sys.zig"),
});
for (dependencyList) |depName| {
const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build });
const dep_mod = dep.module(depName);
mod.addImport(depName, dep_mod);
}
const engineMod = core.MakeEngineMod(b, "sys");
engineMod.linkModLibs(&dependencyList);
engineMod.install();
// ========== tests ==========
const tests = b.addTest(.{
.root_module = b.createModule(.{
.target = target,
.optimize = optimize,
.target = engineMod.target,
.optimize = engineMod.optimize,
.root_source_file = b.path("tests/tests.zig"),
}),
});
const test_step = b.step("test", "run unit tests for ui");
tests.root_module.addImport("sys", mod);
tests.root_module.addImport("sys", engineMod.mod);
const runArtifact = b.addRunArtifact(tests);
b.installArtifact(tests);
test_step.dependOn(&runArtifact.step);

View File

@ -21,8 +21,8 @@ pub const SubprocessTask = struct {
allocator: std.mem.Allocator,
child: ?std.process.Child = null,
completed: bool = false,
success: bool = false,
completed: std.atomic.Value(bool) = std.atomic.Value(bool).init(false),
success: std.atomic.Value(bool) = std.atomic.Value(bool).init(false),
workingDir: ?[]const u8 = null,
@ -76,29 +76,29 @@ pub const SubprocessTask = struct {
}
pub fn destroy(self: *@This()) void {
self.mutex.lock();
// self.mutex.lock();
self.argsArena.deinit();
self.argsOwned.deinit(self.allocator);
if (self.child) |*child| {
_ = child;
core.engine_log("destroying child process", .{});
}
self.mutex.unlock();
// self.mutex.unlock();
self.stdout.deinit(self.allocator);
self.stderr.deinit(self.allocator);
self.allocator.destroy(self);
}
pub fn checkComplete(self: *@This()) bool {
return self.completed;
return self.completed.load(.monotonic);
}
pub fn wait(self: *@This()) void {
var completed: bool = self.completed;
var completed: bool = self.completed.load(.monotonic);
while (completed == false) {
std.Thread.sleep(1 * 1000 * 1000);
self.mutex.lock();
completed = self.completed;
completed = self.completed.load(.monotonic);
self.mutex.unlock();
}
debugPrint("task completed", .{});
@ -117,7 +117,7 @@ pub const SubprocessTask = struct {
switch (term) {
.Exited => |m| {
if (m == 0) self.success = true;
if (m == 0) self.success.store(true, .release);
},
.Signal => |m| {
core.engine_log("process Signaled {d}", .{m});
@ -132,8 +132,8 @@ pub const SubprocessTask = struct {
self.mutex.lock();
self.child = null;
self.completed = true;
self.mutex.unlock();
self.completed.store(true, .release);
}
pub fn runCommand(allocator: std.mem.Allocator, argv: []const []const u8, cwd: ?[]const u8) !*@This() {

View File

@ -1,5 +1,6 @@
const std = @import("std");
const sdl3 = @import("sdl3");
const core = @import("core");
const dependencyList = [_][]const u8{
"core",
@ -11,28 +12,18 @@ const dependencyList = [_][]const u8{
};
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("ui", .{
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/ui.zig"),
});
for (dependencyList) |depName| {
const dep = b.dependency(depName, .{ .target = target, .optimize = optimize, .static_build = static_build });
const dep_mod = dep.module(depName);
mod.addImport(depName, dep_mod);
}
const engineMod = core.MakeEngineMod(b, "ui");
engineMod.linkModLibs(&dependencyList);
engineMod.install();
const target = engineMod.target;
const optimize = engineMod.optimize;
// shaders
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "rect.vert", b.path("shaders/rect.vert.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "rect.frag", b.path("shaders/rect.frag.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "rect.vert", b.path("shaders/rect.vert.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "rect.frag", b.path("shaders/rect.frag.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "text.vert", b.path("shaders/text.vert.json"));
sdl3.shaderDefintion(b, mod, "../../lib/sdl3", target, optimize, "text.frag", b.path("shaders/text.frag.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "text.vert", b.path("shaders/text.vert.json"));
sdl3.shaderDefintion(b, engineMod.mod, "../../lib/sdl3", target, optimize, "text.frag", b.path("shaders/text.frag.json"));
// ========== tests ==========
const tests = b.addTest(.{
@ -44,7 +35,8 @@ pub fn build(b: *std.Build) void {
});
const test_step = b.step("test", "run unit tests for ui");
tests.root_module.addImport("ui", mod);
tests.root_module.addImport("ui", engineMod.mod);
tests.root_module.linkLibrary(engineMod.lib);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
b.installArtifact(tests);

31
lib/bh/build.zig vendored
View File

@ -5,9 +5,31 @@ pub const ModLib = struct {
lib: *std.Build.Step.Compile,
mod: *std.Build.Module,
target: std.Build.ResolvedTarget,
optimize: std.builtin.OptimizeMode,
static_build: bool,
pub fn install(self: @This()) void {
self.b.installArtifact(self.lib);
}
pub fn addIncludePath(self: @This(), path: []const u8) void {
self.lib.addIncludePath(self.b.path(path));
self.mod.addIncludePath(self.b.path(path));
}
pub fn linkModLibs(self: @This(), list: []const []const u8) void {
for (list) |depName| {
const dep = self.b.dependency(depName, .{
.target = self.target,
.optimize = self.optimize,
.static_build = self.static_build,
});
self.mod.addImport(depName, dep.module(depName));
self.lib.linkLibrary(dep.artifact(depName));
}
}
};
pub const ModLibOptions = struct {
@ -22,11 +44,11 @@ pub const ModLibOptions = struct {
stub: ?std.Build.LazyPath = null,
};
pub fn MakeModlib(b: *std.Build, o: ModLibOptions) ModLib {
pub fn MakeModLib(b: *std.Build, o: ModLibOptions) ModLib {
const mod = b.addModule(o.name, .{
.target = o.target,
.optimize = o.optimize,
.root_source_file = if (o.root != null) o.root.? else b.path(b.fmt("src/{s}", .{o.name})),
.root_source_file = if (o.root != null) o.root.? else b.path(b.fmt("src/{s}.zig", .{o.name})),
});
const empty_file = b.addWriteFile("stubs", "");
@ -45,6 +67,9 @@ pub fn MakeModlib(b: *std.Build, o: ModLibOptions) ModLib {
.b = b,
.lib = lib,
.mod = mod,
.target = o.target,
.optimize = o.optimize,
.static_build = o.static_build,
};
}
@ -53,7 +78,7 @@ pub fn build(b: *std.Build) void {
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const r = MakeModlib(b, .{
const r = MakeModLib(b, .{
.name = "bh",
.target = target,
.optimize = optimize,

54
lib/cimgui/build.zig vendored
View File

@ -1,45 +1,39 @@
const std = @import("std");
const bh = @import("bh");
// very tiny, not intended to build anything just to run tests linked with libc
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
_ = static_build;
const mod = b.addModule("cimgui", .{
.target = target,
.optimize = optimize,
.link_libc = true,
.root_source_file = b.path("src/cimgui.zig"),
});
mod.addIncludePath(b.path("cimgui/imgui"));
mod.addIncludePath(b.path("cimgui/SDL/include"));
mod.addIncludePath(b.path("cimplot"));
mod.addIncludePath(b.path("cimplot/implot"));
const cimgui = b.addLibrary(.{
const cimgui = bh.MakeModLib(b, .{
.name = "cimgui",
.root_module = b.createModule(.{
.optimize = optimize,
.target = target,
}),
.optimize = optimize,
.static_build = static_build,
});
cimgui.linkLibC();
cimgui.install();
cimgui.mod.addIncludePath(b.path("cimgui/SDL/include"));
cimgui.mod.addIncludePath(b.path("cimplot"));
cimgui.mod.addIncludePath(b.path("cimgui/imgui"));
cimgui.mod.addIncludePath(b.path("cimplot/implot"));
cimgui.lib.linkLibC();
if (target.result.abi != .msvc)
cimgui.linkLibCpp();
cimgui.lib.linkLibCpp();
cimgui.addIncludePath(b.path("cimgui"));
cimgui.addIncludePath(b.path("cimplot"));
cimgui.addIncludePath(b.path("cimgui/imgui"));
cimgui.addIncludePath(b.path("cimgui/imgui/backends"));
cimgui.addIncludePath(b.path("cimgui/imgui/backends"));
cimgui.addIncludePath(b.path("cimgui/SDL/include/"));
cimgui.lib.addIncludePath(b.path("cimgui"));
cimgui.lib.addIncludePath(b.path("cimplot"));
cimgui.lib.addIncludePath(b.path("cimgui/imgui"));
cimgui.lib.addIncludePath(b.path("cimgui/imgui/backends"));
cimgui.lib.addIncludePath(b.path("cimgui/imgui/backends"));
cimgui.lib.addIncludePath(b.path("cimgui/SDL/include/"));
cimgui.addCSourceFiles(.{
cimgui.lib.addCSourceFiles(.{
.root = b.path("cimgui/imgui"),
.files = &[_][]const u8{
"cimgui.cpp",
@ -54,7 +48,7 @@ pub fn build(b: *std.Build) void {
},
});
cimgui.addCSourceFiles(.{
cimgui.lib.addCSourceFiles(.{
.root = b.path("cimplot"),
.files = &[_][]const u8{
"cimplot.cpp",
@ -64,8 +58,6 @@ pub fn build(b: *std.Build) void {
},
});
mod.linkLibrary(cimgui);
// I could've made cimgui a seperate lib,
// I can seperate it out later if needed.
const test_step = b.step("test", "run unit tests for imgui");
@ -77,7 +69,9 @@ pub fn build(b: *std.Build) void {
}),
});
tests.root_module.addImport("cimgui", mod);
tests.root_module.addImport("cimgui", cimgui.mod);
tests.root_module.linkLibrary(cimgui.lib);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
b.installArtifact(tests);

View File

@ -0,0 +1,3 @@
const cimgui = @import("cimgui");
test "huh" {}

48
lib/enet/build.zig vendored
View File

@ -1,10 +1,10 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
_ = static_build;
// am i good to always have enet as static?
// const enet = if (true) b.addStaticLibrary(.{
@ -17,18 +17,18 @@ pub fn build(b: *std.Build) void {
// .optimize = optimize,
// });
const enet = b.addLibrary(.{
.name = "enet_c",
.linkage = .static,
.root_module = b.createModule(.{
const enet = bh.MakeModLib(b, .{
.name = "enet",
.target = target,
.optimize = optimize,
}),
.static_build = static_build,
});
enet.linkLibC();
enet.install();
enet.addCSourceFiles(.{
enet.lib.linkLibC();
enet.lib.addCSourceFiles(.{
.root = b.path("enet-1.3.18"),
.files = &.{
"callbacks.c",
@ -43,14 +43,13 @@ pub fn build(b: *std.Build) void {
},
.flags = &.{"-DHAS_OFFSETOF=1"},
});
enet.addIncludePath(b.path("enet-1.3.18/include"));
enet.addIncludePath("enet-1.3.18/include");
// Platform-specific configuration
switch (target.result.os.tag) {
.windows => {
enet.linkSystemLibrary("ws2_32");
enet.linkSystemLibrary("winmm");
enet.lib.linkSystemLibrary("ws2_32");
enet.lib.linkSystemLibrary("winmm");
// Use .def file to control exports and avoid CRT symbol conflicts
},
.linux, .macos => {
@ -59,18 +58,6 @@ pub fn build(b: *std.Build) void {
else => {},
}
b.installArtifact(enet);
const mod = b.addModule("enet", .{
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/enet.zig"),
.link_libc = true,
});
mod.linkLibrary(enet);
mod.addIncludePath(b.path("enet-1.3.18/include/"));
const test_step = b.step("test", "run unit tests for enet");
const tests = b.addTest(.{
.root_module = b.createModule(.{
@ -81,7 +68,8 @@ pub fn build(b: *std.Build) void {
}),
});
tests.root_module.addImport("enet", mod);
tests.linkLibrary(enet.lib);
tests.root_module.addImport("enet", enet.mod);
tests.root_module.addIncludePath(b.path("enet-1.3.18/include/"));
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
@ -95,7 +83,7 @@ pub fn build(b: *std.Build) void {
.optimize = optimize,
}),
});
test_server.root_module.addImport("enet", mod);
test_server.root_module.addImport("enet", enet.mod);
test_server.linkLibC();
// Test client executable
@ -107,7 +95,7 @@ pub fn build(b: *std.Build) void {
.optimize = optimize,
}),
});
test_client.root_module.addImport("enet", mod);
test_client.root_module.addImport("enet", enet.mod);
test_client.linkLibC();
// Install test programs
@ -135,6 +123,12 @@ pub fn build(b: *std.Build) void {
const build_tests_step = b.step("build-tests", "Build test server and client programs");
build_tests_step.dependOn(&install_test_server.step);
build_tests_step.dependOn(&install_test_client.step);
test_server.linkLibrary(enet.lib);
test_client.linkLibrary(enet.lib);
b.installArtifact(test_server);
b.installArtifact(test_client);
}
// Custom step to run server and client concurrently for loopback testing

47
lib/lua/build.zig vendored
View File

@ -1,30 +1,28 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("lua", .{
const lua = bh.MakeModLib(b, .{
.name = "lua",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/lua.zig"),
.link_libc = true,
.static_build = static_build,
.root = b.path("src/lua.zig"),
});
const luac = b.addLibrary(.{
.name = "luac",
.linkage = if (static_build) .static else .dynamic,
.root_module = b.createModule(.{
.target = target,
.optimize = optimize,
.link_libc = true,
}),
});
lua.install();
b.installArtifact(luac);
// Add include paths to module (for Zig @cImport)
lua.addIncludePath("lua/src/");
lua.addIncludePath("src/");
luac.addCSourceFiles(.{
// Configure library
lua.lib.linkLibC();
lua.lib.addCSourceFiles(.{
.root = b.path("lua/src/"),
.files = &.{
"lapi.c",
@ -62,25 +60,16 @@ pub fn build(b: *std.Build) void {
},
});
luac.addCSourceFile(.{ .file = b.path("src/limited_io.c") });
lua.lib.addCSourceFile(.{ .file = b.path("src/limited_io.c") });
if (target.result.os.tag == .windows) {
luac.addCSourceFile(.{ .file = b.path("src/minidumpsetup.cpp") });
lua.lib.addCSourceFile(.{ .file = b.path("src/minidumpsetup.cpp") });
if (target.result.abi != .msvc)
luac.linkLibCpp();
luac.linkLibC();
lua.lib.linkLibCpp();
} else {
luac.addCSourceFile(.{ .file = b.path("src/minidumpstub.cpp") });
lua.lib.addCSourceFile(.{ .file = b.path("src/minidumpstub.cpp") });
}
luac.addIncludePath(b.path("lua/src/"));
luac.addIncludePath(b.path("src/"));
mod.addIncludePath(b.path("lua/src/"));
mod.addIncludePath(b.path("src/"));
mod.linkLibrary(luac);
const run_step = b.step("test", "");
const tests = b.addExecutable(.{
.name = "run-lua",
@ -92,7 +81,9 @@ pub fn build(b: *std.Build) void {
}),
});
tests.root_module.addImport("lua", mod);
tests.root_module.addImport("lua", lua.mod);
tests.root_module.linkLibrary(lua.lib);
const runArtifact = b.addRunArtifact(tests);
run_step.dependOn(&runArtifact.step);
b.installArtifact(tests);
}

View File

@ -1,28 +1,28 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const miniaudio_c = b.addLibrary(.{
.name = "miniaudio_c",
.linkage = if (static_build) .static else .dynamic,
.root_module = b.createModule(.{
const miniaudio = bh.MakeModLib(b, .{
.name = "miniaudio",
.target = target,
.optimize = optimize,
.link_libc = true,
}),
.static_build = static_build,
.root = b.path("src/miniaudio.zig"),
});
b.installArtifact(miniaudio_c);
miniaudio_c.addCSourceFile(.{ .file = b.path("src/miniaudio.cpp"), .flags = &.{"-fno-sanitize=all"}, .language = .c });
miniaudio_c.addIncludePath(b.path("include"));
miniaudio.install();
const mod = b.addModule("miniaudio", .{ .target = target, .optimize = optimize, .root_source_file = b.path("src/miniaudio.zig") });
// Add include paths to module (for Zig @cImport)
miniaudio.addIncludePath("./include");
mod.linkLibrary(miniaudio_c);
mod.addIncludePath(b.path("./include"));
// Configure library
miniaudio.lib.linkLibC();
miniaudio.lib.addCSourceFile(.{ .file = b.path("src/miniaudio.cpp"), .flags = &.{"-fno-sanitize=all"}, .language = .c });
// ======== tests ============
const test_step = b.step("test", "");
@ -36,7 +36,8 @@ pub fn build(b: *std.Build) void {
});
tests.addIncludePath(b.path("./include"));
tests.root_module.addImport("miniaudio", mod);
tests.root_module.addImport("miniaudio", miniaudio.mod);
tests.root_module.linkLibrary(miniaudio.lib);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
}

46
lib/nfd/build.zig vendored
View File

@ -1,56 +1,63 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const mod = b.addModule("nfd", .{
const nfd = bh.MakeModLib(b, .{
.name = "nfd",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/nfd.zig"),
.link_libc = true,
.static_build = static_build,
.root = b.path("src/nfd.zig"),
});
mod.addCSourceFile(.{
nfd.install();
// Add include paths to module (for Zig @cImport)
nfd.addIncludePath("include");
// Configure library
nfd.lib.linkLibC();
nfd.lib.addCSourceFile(.{
.file = b.path("src/nfd_common.c"),
.flags = &.{},
});
mod.addIncludePath(b.path("include"));
if (target.result.os.tag == .macos) {
mod.addCSourceFile(.{
nfd.lib.addCSourceFile(.{
.file = b.path("src/nfd_cocoa.m"),
.flags = &.{},
});
mod.linkFramework("AppKit", .{});
nfd.lib.linkFramework("AppKit");
} else if (target.result.os.tag == .windows) {
mod.addCSourceFile(.{
nfd.lib.addCSourceFile(.{
.file = b.path("src/nfd_win.cpp"),
.flags = &.{},
});
mod.linkSystemLibrary("ole32", .{});
nfd.lib.linkSystemLibrary("ole32");
} else if (target.result.os.tag == .linux) {
// mod.addCSourceFile(.{
// nfd.lib.addCSourceFile(.{
// .file = b.path("src/nfd_gtk.c"),
// .flags = &.{},
// });
mod.addCSourceFile(.{
nfd.lib.addCSourceFile(.{
.file = b.path("src/nfd_null.c"),
.flags = &.{},
});
// mod.linkSystemLibrary("gdk-3", .{});
// mod.linkSystemLibrary("atk-1.0", .{});
// mod.linkSystemLibrary("gtk-3", .{});
// mod.linkSystemLibrary("glib-2.0", .{});
// mod.linkSystemLibrary("gobject-2.0", .{});
// nfd.lib.linkSystemLibrary("gdk-3", .{});
// nfd.lib.linkSystemLibrary("atk-1.0", .{});
// nfd.lib.linkSystemLibrary("gtk-3", .{});
// nfd.lib.linkSystemLibrary("glib-2.0", .{});
// nfd.lib.linkSystemLibrary("gobject-2.0", .{});
}
const p2dep = b.dependency("p2", .{ .target = target, .optimize = optimize, .static_build = static_build });
const p2mod = p2dep.module("p2");
mod.addImport("p2", p2mod);
nfd.mod.addImport("p2", p2mod);
const test_step = b.step("test", "");
const tests = b.addTest(.{
@ -63,7 +70,8 @@ pub fn build(b: *std.Build) void {
});
tests.addIncludePath(b.path("./include"));
tests.root_module.addImport("nfd", mod);
tests.root_module.addImport("nfd", nfd.mod);
tests.root_module.linkLibrary(nfd.lib);
tests.root_module.addImport("p2", p2mod);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);

View File

@ -1,17 +1,21 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
_ = static_build;
const mod = b.addModule("objLoader", .{
const objLoader = bh.MakeModLib(b, .{
.name = "objLoader",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/obj_loader.zig"),
.static_build = static_build,
.root = b.path("src/obj_loader.zig"),
});
objLoader.install();
const test_step = b.step("test", "");
const tests = b.addTest(.{
.root_module = b.createModule(.{
@ -22,7 +26,8 @@ pub fn build(b: *std.Build) void {
}),
});
tests.root_module.addImport("objLoader", mod);
tests.root_module.addImport("objLoader", objLoader.mod);
tests.root_module.linkLibrary(objLoader.lib);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
}

4
lib/ozz/build.zig vendored
View File

@ -86,7 +86,7 @@ pub const GltfToOzz = struct {
});
const dep = b.dependency(opts.importName, .{});
const ozz_mod = dep.artifact("ozz_cpp");
const ozz_mod = dep.artifact("ozz");
exe.root_module.linkLibrary(ozz_mod);
exe.root_module.addIncludePath(b.path("ozz-animation/include"));
@ -148,7 +148,7 @@ pub fn build(b: *std.Build) void {
const ozz_cpp = b.addLibrary(.{
.linkage = if (static_build) .static else .dynamic,
.name = "ozz_cpp",
.name = "ozz",
.root_module = b.createModule(.{
.target = target,
.optimize = optimize,

13
lib/p2/build.zig vendored
View File

@ -1,17 +1,21 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse true;
_ = static_build;
const mod = b.addModule("p2", .{
const p2 = bh.MakeModLib(b, .{
.name = "p2",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/p2.zig"),
.static_build = static_build,
.root = b.path("src/p2.zig"),
});
p2.install();
const test_step = b.step("test", "test p2");
const tests = b.addTest(.{
.root_module = b.createModule(.{
@ -22,7 +26,8 @@ pub fn build(b: *std.Build) void {
// .link_libc = true,
});
tests.root_module.addImport("p2", mod);
tests.root_module.addImport("p2", p2.mod);
tests.root_module.linkLibrary(p2.lib);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
if (b.args) |args| {

2
lib/p2/src/p2.zig vendored
View File

@ -57,7 +57,7 @@ pub const IndexPool = index_pool.IndexPool;
pub const concurrent_queue = @import("structures/concurrent-queue.zig");
pub const ConcurrentQueueU = concurrent_queue.ConcurrentQueueU;
pub const ConcurrentQueueUnmanagedAdvanced = concurrent_queue.ConcurrentQueueUnmanagedAdvanced;
pub const ConcurrentQueueAdvanced = concurrent_queue.ConcurrentQueueAdvanced;
pub const string_pool = @import("structures/string-pool.zig");

View File

@ -14,13 +14,11 @@ pub const ConcurrentQueueError = error{
QueueIsFull,
};
pub fn ConcurrentQueueU(comptime T: type) type {
return ConcurrentQueueUnmanagedAdvanced(T, .{});
pub fn ConcurrentQueue(comptime T: type) type {
return ConcurrentQueueAdvanced(T, .{});
}
pub fn ConcurrentQueueAssert(comptime T: type) type {
return ConcurrentQueueUnmanagedAdvanced(T, .{ .allowAsserts = true });
}
pub const ConcurrentQueueU = ConcurrentQueue;
// lock-free concurrent queue, fixed capacity,
// will never resize.
@ -33,7 +31,7 @@ pub const ConcurrentStatus = packed struct(usize) {
generation: u63 = 0,
};
pub fn ConcurrentQueueUnmanagedAdvanced(comptime T: type, comptime opts: struct {
pub fn ConcurrentQueueAdvanced(comptime T: type, comptime opts: struct {
allowAsserts: bool = false,
debug: bool = false,
}) type {
@ -142,7 +140,7 @@ test "concurrent queue basic correctness test" {
const allocator = std.testing.allocator;
var y = try ConcurrentQueueUnmanagedAdvanced(Info, .{ .allowAsserts = true, .debug = true }).initCapacity(allocator, 420);
var y = try ConcurrentQueueAdvanced(Info, .{ .allowAsserts = true, .debug = true }).initCapacity(allocator, 420);
defer y.deinit(allocator);
try y.push(.{});
@ -158,7 +156,7 @@ test "concurrent queue basic correctness test" {
try utils.assertf(y.count() == 0, "expected there to be {d} elements in queue, we saw {d}", .{ 0, y.count() });
var x = try ConcurrentQueueU(Info).initCapacity(allocator, 12);
var x = try ConcurrentQueue(Info).initCapacity(allocator, 12);
defer x.deinit(allocator);
try x.push(.{ .x = 0 });
@ -189,7 +187,7 @@ test "concurrent queue multiple producer single consumer" {
arb: [4096]u8 = undefined,
};
const QueueType = ConcurrentQueueUnmanagedAdvanced(Payload, .{ .debug = false, .allowAsserts = true });
const QueueType = ConcurrentQueueAdvanced(Payload, .{ .debug = false, .allowAsserts = true });
const Wrap = struct {
pub fn threadFunc(queueRef: *QueueType, id: i64, exitSignal: *Atomic(bool), pushedCountResults: *Atomic(i64)) void {

18
lib/packer/build.zig vendored
View File

@ -1,4 +1,5 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
@ -6,16 +7,20 @@ pub fn build(b: *std.Build) void {
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const p2dep = b.dependency("p2", .{ .target = target, .optimize = optimize, .static_build = static_build });
const mod = b.addModule("packer", .{
const packer = bh.MakeModLib(b, .{
.name = "packer",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/packer.zig"),
.static_build = static_build,
.root = b.path("src/packer.zig"),
});
packer.install();
const p2dep = b.dependency("p2", .{ .target = target, .optimize = optimize, .static_build = static_build });
const p2mod = p2dep.module("p2");
mod.addImport("p2", p2mod);
packer.mod.addImport("p2", p2mod);
const test_exe = b.addTest(.{
.root_module = b.createModule(.{
@ -24,7 +29,8 @@ pub fn build(b: *std.Build) void {
.root_source_file = b.path("tests/test.zig"),
}),
});
test_exe.root_module.addImport("packer", mod);
test_exe.root_module.addImport("packer", packer.mod);
test_exe.root_module.linkLibrary(packer.lib);
test_exe.root_module.addImport("p2", p2mod);
const test_step = b.step("test", "runs sample unit tests for packer");

11
lib/sdl3/build.zig vendored
View File

@ -62,14 +62,18 @@ pub fn build(b: *std.Build) void {
});
const sdl3_lib = sdl_dep.artifact("SDL3");
b.installArtifact(sdl3_lib);
const sdl3_fwd = b.addModule("SDL3", .{
const sdl3_fwd = b.addLibrary(.{
.name = "sdl3",
.root_module = b.createModule(.{
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/sdl3_lib_fwd.zig"),
}),
});
sdl3_fwd.linkLibrary(sdl3_lib);
b.installArtifact(sdl3_fwd);
const mod = b.addModule("sdl3", .{
.target = target,
@ -84,7 +88,7 @@ pub fn build(b: *std.Build) void {
mod.addImport("shaderTypes", shaderTypes.module("shaderTypes"));
mod.addIncludePath(b.path("SDL/include"));
mod.linkLibrary(sdl3_lib);
mod.linkLibrary(sdl_dep.artifact("SDL3"));
const test_step2 = b.step("test", "run unit tests for sdl3");
const tests2 = b.addExecutable(.{
@ -134,7 +138,6 @@ pub fn build(b: *std.Build) void {
test_step2.dependOn(&runArtifact2.step);
b.installArtifact(hello_window_exe);
b.installArtifact(sdl3_lib);
b.installArtifact(tests);
b.installArtifact(tests2);
}

View File

@ -13,5 +13,15 @@ pub fn build(b: *std.Build) void {
.root_source_file = b.path("shaderTypes.zig"),
});
const lib = b.addLibrary(.{
.name = "shaderTypes",
.root_module = b.createModule(.{
.target = target,
.optimize = optimize,
.root_source_file = b.path("stubc.zig"),
}),
});
b.installArtifact(lib);
_ = mod;
}

0
lib/sdl3/shaderTypes/stubc.zig vendored Normal file
View File

44
lib/spng/build.zig vendored
View File

@ -1,4 +1,5 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
@ -6,34 +7,26 @@ pub fn build(b: *std.Build) void {
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
const spng_c = b.addLibrary(.{
.linkage = if (static_build) .static else .dynamic,
.name = "spng_c",
.root_module = b.createModule(.{
.optimize = optimize,
.target = target,
.link_libc = true,
}),
});
spng_c.addCSourceFile(.{ .file = b.path("spng/spng.c") });
spng_c.addCSourceFile(.{ .file = b.path("miniz.c") });
spng_c.addIncludePath(b.path("spng"));
spng_c.addIncludePath(b.path("./"));
spng_c.root_module.addCMacro("SPNG_USE_MINIZ", "1");
const mod = b.addModule("spng", .{
const spng = bh.MakeModLib(b, .{
.name = "spng",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/spng.zig"),
.static_build = static_build,
.root = b.path("src/spng.zig"),
});
mod.addIncludePath(b.path("spng"));
mod.addIncludePath(b.path("./"));
mod.linkLibrary(spng_c);
spng.install();
b.installArtifact(spng_c);
spng.addIncludePath("spng");
spng.addIncludePath("./");
// Configure library
spng.lib.linkLibC();
spng.lib.addCSourceFile(.{ .file = b.path("spng/spng.c") });
spng.lib.addCSourceFile(.{ .file = b.path("miniz.c") });
spng.lib.root_module.addCMacro("SPNG_USE_MINIZ", "1");
const test_step = b.step("test", "run unit tests for spng");
const tests = b.addTest(.{
@ -44,9 +37,12 @@ pub fn build(b: *std.Build) void {
.link_libc = true,
}),
});
tests.root_module.linkLibrary(spng_c);
tests.root_module.addImport("spng", spng.mod);
tests.root_module.linkLibrary(spng.lib);
tests.root_module.addIncludePath(b.path("spng"));
tests.root_module.addIncludePath(b.path("./"));
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
}

36
lib/tracy/build.zig vendored
View File

@ -1,4 +1,5 @@
const std = @import("std");
const bh = @import("bh");
const tracy_path = "tracy-0.10/public";
const tracy_path_include = tracy_path ++ "/tracy";
@ -7,7 +8,6 @@ pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
_ = static_build;
//const tracy_enabled = b.option(bool, "tracy", "Enables tracy integration") orelse false;
@ -17,17 +17,26 @@ pub fn build(b: *std.Build) void {
// }
// std.debug.print("tracy enabled {s}\n", .{if (tracy_enabled) "true" else "false"});
const mod = b.addModule("tracy", .{
const tracy = bh.MakeModLib(b, .{
.name = "tracy",
.target = target,
.optimize = optimize,
.root_source_file = b.path("tracy.zig"),
.link_libc = tracy_enabled,
.link_libcpp = tracy_enabled,
.static_build = static_build,
.root = b.path("tracy.zig"),
});
tracy.install();
if (tracy_enabled) {
mod.addIncludePath(b.path(tracy_path_include));
mod.addCSourceFile(.{
// Add include paths to module (for Zig @cImport)
tracy.mod.addIncludePath(b.path(tracy_path_include));
// Configure library
tracy.lib.linkLibC();
tracy.lib.linkLibCpp();
tracy.lib.addIncludePath(b.path(tracy_path_include));
tracy.lib.addCSourceFile(.{
.file = b.path(tracy_path ++ "/TracyClient.cpp"),
.flags = &[_][]const u8{
"-DTRACY_ENABLE",
@ -40,16 +49,16 @@ pub fn build(b: *std.Build) void {
});
if (target.result.os.tag == .windows) {
mod.linkSystemLibrary("Advapi32", .{});
mod.linkSystemLibrary("User32", .{});
mod.linkSystemLibrary("Ws2_32", .{});
mod.linkSystemLibrary("DbgHelp", .{});
tracy.lib.linkSystemLibrary("Advapi32");
tracy.lib.linkSystemLibrary("User32");
tracy.lib.linkSystemLibrary("Ws2_32");
tracy.lib.linkSystemLibrary("DbgHelp");
}
}
const opts = b.addOptions();
opts.addOption(bool, "tracy_enabled", tracy_enabled);
mod.addOptions("build_options", opts);
tracy.mod.addOptions("build_options", opts);
// ========== tests =============
const test_step = b.step("test", "run unit tests for tracy");
@ -60,7 +69,8 @@ pub fn build(b: *std.Build) void {
.root_source_file = b.path("tracy_test.zig"),
}),
});
tests.root_module.addImport("tracy", mod);
tests.root_module.addImport("tracy", tracy.mod);
tests.root_module.linkLibrary(tracy.lib);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
}

31
lib/watcher/build.zig vendored
View File

@ -1,29 +1,37 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
_ = static_build;
const mod = b.addModule("watcher", .{
const watcher = bh.MakeModLib(b, .{
.name = "watcher",
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/watcher.zig"),
.link_libc = true,
.link_libcpp = true,
.static_build = static_build,
.root = b.path("src/watcher.zig"),
});
mod.addCSourceFile(.{ .file = b.path("src/watcher.cpp") });
watcher.install();
// Add include paths to module (for Zig @cImport)
watcher.mod.addIncludePath(b.path("src/include"));
// Configure library
watcher.lib.linkLibC();
watcher.lib.linkLibCpp();
watcher.lib.addIncludePath(b.path("src/include"));
watcher.lib.addCSourceFile(.{ .file = b.path("src/watcher.cpp") });
if (target.result.os.tag == .macos) {
mod.linkFramework("CoreFoundation", .{});
mod.linkFramework("CoreServices", .{});
watcher.lib.linkFramework("CoreFoundation");
watcher.lib.linkFramework("CoreServices");
}
mod.addIncludePath(b.path("src/include"));
const test_exe = b.addTest(.{
.root_module = b.createModule(.{
.target = target,
@ -31,7 +39,8 @@ pub fn build(b: *std.Build) void {
.root_source_file = b.path("tests/test.zig"),
}),
});
test_exe.root_module.addImport("watcher", mod);
test_exe.root_module.addImport("watcher", watcher.mod);
test_exe.root_module.linkLibrary(watcher.lib);
const test_step = b.step("test", "runs sample unit tests for watcher");
test_step.dependOn(&b.addRunArtifact(test_exe).step);

18
lib/zgltf/build.zig vendored
View File

@ -1,21 +1,31 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
_ = static_build;
const mod = b.addModule("zgltf", .{
.root_source_file = b.path("src/zgltf.zig"),
const zgltf = bh.MakeModLib(b, .{
.name = "zgltf",
.target = target,
.optimize = optimize,
.static_build = static_build,
.root = b.path("src/zgltf.zig"),
});
zgltf.install();
const tests = b.addTest(.{
.root_module = mod,
.root_module = b.createModule(.{
.target = target,
.optimize = optimize,
.root_source_file = b.path("src/zgltf.zig"),
}),
});
tests.root_module.addImport("zgltf", zgltf.mod);
tests.root_module.linkLibrary(zgltf.lib);
b.installArtifact(tests);
var run_tests = b.addRunArtifact(tests);

13
lib/zmath/build.zig vendored
View File

@ -1,17 +1,21 @@
const std = @import("std");
const bh = @import("bh");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const static_build = b.option(bool, "static_build", "builds backlog dependencies for static linking") orelse false;
_ = static_build;
const mod = b.addModule("zmath", .{
const zmath = bh.MakeModLib(b, .{
.name = "zmath",
.target = target,
.optimize = optimize,
.root_source_file = b.path("zmath.zig"),
.static_build = static_build,
.root = b.path("zmath.zig"),
});
zmath.install();
const test_step = b.step("test", "runs tests for zmath");
const tests = b.addTest(.{
.root_module = b.createModule(.{
@ -22,7 +26,8 @@ pub fn build(b: *std.Build) void {
}),
});
tests.root_module.addImport("zmath", mod);
tests.root_module.addImport("zmath", zmath.mod);
tests.root_module.linkLibrary(zmath.lib);
const runArtifact = b.addRunArtifact(tests);
test_step.dependOn(&runArtifact.step);
}

View File

@ -72,7 +72,7 @@ pub fn build(b: *std.Build) void {
zjolt.addIncludePath(b.path("libs/JoltC"));
const joltc = b.addLibrary(.{
.name = "joltc",
.name = "zphysics",
.linkage = if (!static_build) .dynamic else .static,
.root_module = b.createModule(.{
.target = target,

View File

@ -17,6 +17,10 @@ pub fn build(b: *std.Build) void {
.root_source_file = b.path("sampleGame/main.zig"),
});
// new paradigm has all engine modules be zig modules,
// in that way zig modules act as headers.
//
// due to conditional compiling, we do NOT need to do any special linking against them
sampleGame.setModuleEnabled("imgui", true);
sampleGame.setModuleEnabled("audio", true);
sampleGame.setModuleEnabled("physics", true);
@ -51,26 +55,26 @@ pub fn build(b: *std.Build) void {
newProjectMaker.setIconPath("icons/NewProject.ico");
_ = newProjectMaker.compileInstall();
const toolbox = blbuild.program(.{
.name = "toolbox",
.desc = "graphical toolbox for random stuff",
.root_source_file = b.path("tools/toolbox.zig"),
});
// const toolbox = blbuild.program(.{
// .name = "toolbox",
// .desc = "graphical toolbox for random stuff",
// .root_source_file = b.path("tools/toolbox.zig"),
// });
toolbox.setModuleEnabled("imgui", true);
toolbox.setModuleEnabled("audio", false);
toolbox.setModuleEnabled("sys", true);
toolbox.setModuleEnabled("net", false);
toolbox.addExtraModule("gameExtras");
// toolbox.setModuleEnabled("imgui", true);
// toolbox.setModuleEnabled("audio", false);
// toolbox.setModuleEnabled("sys", true);
// toolbox.setModuleEnabled("net", false);
// toolbox.addExtraModule("gameExtras");
const toolboxExe = toolbox.compileInstall();
// const toolboxExe = toolbox.compileInstall();
// Add Windows icon resource for toolbox
if (target.result.os.tag == .windows) {
toolboxExe.addWin32ResourceFile(.{
.file = b.path("tools/toolbox.rc"),
.flags = &.{},
});
}
// if (target.result.os.tag == .windows) {
// toolboxExe.addWin32ResourceFile(.{
// .file = b.path("tools/toolbox.rc"),
// .flags = &.{},
// });
// }
const headless = blbuild.program(.{
.name = "headless",

View File

@ -33,9 +33,9 @@ pub fn start_module(args: core.ModuleLoaderArgs) !void {
core.PatchOrCreateObject(imgui.utils.ConsoleWindow, .{});
core.PatchOrCreateObject(@import("fpgame/fpgame.zig"), .{});
core.engine_log("this change definitely happened :^) ", .{});
const dt = core.getEngineTime() - core.get(ExternGameObject).recompileStart;
core.engine_log("this change definitely happened :^) ", .{});
core.engine_log("recompile time: {d}", .{dt});
_ = args;
core.logDisplay("externGame", "accessing old object at {x} same object? {d}", .{ @intFromPtr(core.EngineObject(ExternGameObject).get()), @sizeOf(ExternGameObject) });
@ -120,6 +120,8 @@ pub const ExternGameObject = struct {
openSpawner: ?*core.ActionBinding = null,
reloadMapInput: ?*core.ActionBinding = null,
recompileStart: f64 = 0.0,
volume: f32 = 100.0,
volume2: f32 = 100.0,
@ -403,6 +405,8 @@ pub const ExternGameObject = struct {
pub fn recompileComplete(ctx: ?*anyopaque) void {
const self = core.cast(*@This(), ctx.?);
self.recompiling = false;
const duration = core.getEngineTime() - self.recompileStart;
core.engine_log("recompile time {d}s", .{duration});
}
pub fn onOpenSpawner(ctx: ?*anyopaque, _: core.ActionEvent) void {
@ -417,6 +421,7 @@ pub const ExternGameObject = struct {
const self = core.cast(*@This(), ctx.?);
if (!self.recompiling) {
self.recompileStart = core.getEngineTime();
self.recompiling = true;
const x = core.EngineObject(sys.SystemRunner).get();
x.commandQueue.pushLocked(.{
@ -487,8 +492,6 @@ pub const ExternGameObject = struct {
_ = dt;
//self.time += @floatCast(dt);
//core.debugSphere(.{ .y = 10 + std.math.sin(self.time) }, 5, .{});
if (core.getEngineObject(imgui.utils.TopBar)) |topbar| {
topbar.menuOpen = platform.context().isCursorEnabled();
}