peterino2
|
55e7c955c1
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saving
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2025-11-02 00:55:21 -07:00 |
peterino2
|
02dff11242
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samplegame is now compiling on windows in both debug and static build modes on 0.15
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2025-10-19 23:35:28 -07:00 |
peterino2
|
6c06d4ee1d
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fixed compile check for ui
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2025-10-18 13:45:00 -07:00 |
peterino2
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84e94d9b59
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trying out build system stuff
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2025-10-11 23:14:22 -07:00 |
peterino2
|
81f7ef6a26
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soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
peterino2
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ab184d5a33
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lots of memory tracking in the game now
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2025-09-26 21:20:24 -07:00 |
peterino2
|
99c11b8d28
|
saving
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2025-09-26 20:27:04 -07:00 |
peterino2
|
c008e5232d
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added split between transparent and opaque renderpasses
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2025-09-24 01:06:42 -07:00 |
peterino2
|
5b63271f5a
|
animations working again
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2025-09-17 23:51:01 -07:00 |
peterino2
|
386bf94d96
|
fixed memory leak in geo
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2025-09-04 07:32:40 -07:00 |
peterino2
|
f271eb856f
|
papyrus starting to work again
|
2025-09-02 21:19:40 -07:00 |
peterino2
|
dabeeb5fc8
|
got text rendering working again... sort of...
|
2025-09-01 22:36:26 -07:00 |
peterino2
|
3c1ae7d1b6
|
working on text renderer now
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2025-09-01 09:05:05 -07:00 |
peterino2
|
9d8b2bea9a
|
updated builds to use spvreflect2 and updated the build code
|
2025-08-18 23:35:35 -07:00 |
Peter Li
|
e1a270bfcb
|
ok, papyrus is now drawing something on screen
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2025-08-14 23:35:19 -07:00 |
Peter Li
|
1f32af8307
|
draw commands implemented for rects, time to debug
|
2025-08-14 22:36:11 -07:00 |
peterino2
|
a76cccc08a
|
papyrus sgpu update
|
2025-08-14 22:08:55 -07:00 |
peterino2
|
bec2f4d547
|
Updating papyrus integration with create pipeline, its
|
2025-08-05 23:56:51 -07:00 |
peterino2
|
4e93940c12
|
fixed all memory leaks with GPA
|
2025-07-09 22:16:08 -07:00 |
Peter Li
|
943a325ec0
|
saving
|
2025-07-04 18:18:06 -07:00 |
peterino2
|
8458a6e026
|
new project maker
|
2025-06-29 22:15:34 -07:00 |
peterino2
|
69203653fd
|
adding offsets
|
2025-05-30 19:45:38 -07:00 |
Peter Li
|
db49ef3606
|
module cache works
|
2025-05-18 14:45:06 -07:00 |
Peter Li
|
cd902baa85
|
very shitty ssao implementation
|
2025-05-10 17:27:37 -07:00 |
Peter Li
|
9b67689543
|
ported all shaders needed for papyrus UI
|
2025-05-07 15:08:07 -07:00 |
Peter Li
|
653f61e8d9
|
saving
|
2025-04-12 17:21:53 -07:00 |
Peter Li
|
641f38f295
|
Backlog initial-comit SDL gpu examples cooking shaders properly
|
2025-04-07 19:51:46 -07:00 |