Commit Graph

27 Commits

Author SHA1 Message Date
peterino2 55e7c955c1 saving 2025-11-02 00:55:21 -07:00
peterino2 02dff11242 samplegame is now compiling on windows in both debug and static build modes on 0.15 2025-10-19 23:35:28 -07:00
peterino2 6c06d4ee1d fixed compile check for ui 2025-10-18 13:45:00 -07:00
peterino2 84e94d9b59 trying out build system stuff 2025-10-11 23:14:22 -07:00
peterino2 81f7ef6a26 soooo much work done on infrastructure 2025-10-04 18:18:39 -07:00
peterino2 ab184d5a33 lots of memory tracking in the game now 2025-09-26 21:20:24 -07:00
peterino2 99c11b8d28 saving 2025-09-26 20:27:04 -07:00
peterino2 c008e5232d added split between transparent and opaque renderpasses 2025-09-24 01:06:42 -07:00
peterino2 5b63271f5a animations working again 2025-09-17 23:51:01 -07:00
peterino2 386bf94d96 fixed memory leak in geo 2025-09-04 07:32:40 -07:00
peterino2 f271eb856f papyrus starting to work again 2025-09-02 21:19:40 -07:00
peterino2 dabeeb5fc8 got text rendering working again... sort of... 2025-09-01 22:36:26 -07:00
peterino2 3c1ae7d1b6 working on text renderer now 2025-09-01 09:05:05 -07:00
peterino2 9d8b2bea9a updated builds to use spvreflect2 and updated the build code 2025-08-18 23:35:35 -07:00
Peter Li e1a270bfcb ok, papyrus is now drawing something on screen 2025-08-14 23:35:19 -07:00
Peter Li 1f32af8307 draw commands implemented for rects, time to debug 2025-08-14 22:36:11 -07:00
peterino2 a76cccc08a papyrus sgpu update 2025-08-14 22:08:55 -07:00
peterino2 bec2f4d547 Updating papyrus integration with create pipeline, its 2025-08-05 23:56:51 -07:00
peterino2 4e93940c12 fixed all memory leaks with GPA 2025-07-09 22:16:08 -07:00
Peter Li 943a325ec0 saving 2025-07-04 18:18:06 -07:00
peterino2 8458a6e026 new project maker 2025-06-29 22:15:34 -07:00
peterino2 69203653fd adding offsets 2025-05-30 19:45:38 -07:00
Peter Li db49ef3606 module cache works 2025-05-18 14:45:06 -07:00
Peter Li cd902baa85 very shitty ssao implementation 2025-05-10 17:27:37 -07:00
Peter Li 9b67689543 ported all shaders needed for papyrus UI 2025-05-07 15:08:07 -07:00
Peter Li 653f61e8d9 saving 2025-04-12 17:21:53 -07:00
Peter Li 641f38f295 Backlog initial-comit SDL gpu examples cooking shaders properly 2025-04-07 19:51:46 -07:00