peterino2
|
02dff11242
|
samplegame is now compiling on windows in both debug and static build modes on 0.15
|
2025-10-19 23:35:28 -07:00 |
peterino2
|
6c06d4ee1d
|
fixed compile check for ui
|
2025-10-18 13:45:00 -07:00 |
Peter Li
|
5975ac0585
|
Merge branch 'integration' of github.com:peterino2/BacklogEngine into integration
|
2025-10-01 00:38:12 -07:00 |
Peter Li
|
1bde6032f1
|
fix for rendering on blillboards on macos
|
2025-10-01 00:37:53 -07:00 |
peterino2
|
99c11b8d28
|
saving
|
2025-09-26 20:27:04 -07:00 |
peterino2
|
c008e5232d
|
added split between transparent and opaque renderpasses
|
2025-09-24 01:06:42 -07:00 |
peterino2
|
85c18f29ec
|
particle systems update
|
2025-09-23 17:29:37 -07:00 |
peterino2
|
2046b1d7c8
|
added example smoke and particle emitter
|
2025-09-21 00:51:04 -07:00 |
peterino2
|
bba99d4d91
|
created particle system
|
2025-09-20 19:27:59 -07:00 |
peterino2
|
5b63271f5a
|
animations working again
|
2025-09-17 23:51:01 -07:00 |
peterino2
|
b31f69f532
|
saving
|
2025-09-06 21:02:42 -07:00 |
peterino2
|
dabeeb5fc8
|
got text rendering working again... sort of...
|
2025-09-01 22:36:26 -07:00 |
peterino2
|
3c1ae7d1b6
|
working on text renderer now
|
2025-09-01 09:05:05 -07:00 |
peterino2
|
9d8b2bea9a
|
updated builds to use spvreflect2 and updated the build code
|
2025-08-18 23:35:35 -07:00 |
Peter Li
|
e1a270bfcb
|
ok, papyrus is now drawing something on screen
|
2025-08-14 23:35:19 -07:00 |
peterino2
|
3ac2d65347
|
fully embedded shaders!
|
2025-06-10 23:32:19 -07:00 |
peterino2
|
330f6f3772
|
minimal template is a thing now
|
2025-06-03 19:15:58 -07:00 |
peterino2
|
f7b3d03b40
|
crates!
|
2025-06-01 22:10:41 -07:00 |
peterino2
|
3478524fec
|
physics objects and mouse picking
|
2025-05-26 14:31:44 -07:00 |
peterino2
|
6cd0dcb89e
|
ssao fixes
|
2025-05-24 20:24:17 -07:00 |
Peter Li
|
fefbc7436b
|
added topbar, and a boatload of modules among other things - ecs container pointers are now updated across dll boundaries
|
2025-05-23 15:04:02 -07:00 |
Peter Li
|
252a5271a1
|
hot reloading is working now
|
2025-05-18 17:56:23 -07:00 |
Peter Li
|
a4ed162d9d
|
added trenchbroom and BSP tools
|
2025-05-16 20:52:02 -07:00 |
Peter Li
|
c62ab1ec84
|
SSAO updated and certifiably working
|
2025-05-11 22:16:50 -07:00 |
Peter Li
|
cd902baa85
|
very shitty ssao implementation
|
2025-05-10 17:27:37 -07:00 |
Peter Li
|
5ecd94d92f
|
updated sound engine and fixed rendering on macos
|
2025-05-09 09:17:15 -07:00 |
Peter Li
|
f76516df47
|
bloom and shit
|
2025-05-07 10:05:44 -07:00 |
Peter Li
|
77a118ee8d
|
HDR color targets!
|
2025-05-06 16:23:50 -07:00 |
Peter Li
|
9837556c1c
|
saving
|
2025-05-03 11:19:50 -07:00 |
Peter Li
|
35e6905ed8
|
videoplay
|
2025-05-02 23:05:36 -07:00 |
Peter Li
|
b733d7a329
|
saving b/c im scared
|
2025-05-02 19:56:10 -07:00 |
Peter Li
|
cc960812ec
|
Added console object
|
2025-05-02 09:50:23 -07:00 |
Peter Li
|
68af570278
|
added skybox objs
|
2025-05-02 08:51:10 -07:00 |
Peter Li
|
274255556d
|
I have a working skybox now
|
2025-05-01 22:20:32 -07:00 |
Peter Li
|
fa1f9c6808
|
filtered shadow maps
|
2025-04-27 19:11:12 -07:00 |
Peter Li
|
f74c50e493
|
> shadow casting lights
|
2025-04-27 12:58:06 -07:00 |
Peter Li
|
ccab1182e1
|
moved fp camera code to extras, then added a directional light to the renderer
|
2025-04-26 19:32:55 -07:00 |
Peter Li
|
19e4bf629a
|
added support for config files and added default config file for sample game
|
2025-04-26 15:49:29 -07:00 |
Peter Li
|
126b4f978d
|
fixed the rest of my mouse and camera attachment issues
|
2025-04-25 00:09:14 -07:00 |
Peter Li
|
c66dbaaab6
|
saming
|
2025-04-24 20:19:08 -07:00 |
Peter Li
|
481a8f411f
|
fixed input stack issue and removed old inputs implementation
|
2025-04-24 19:44:13 -07:00 |
Peter Li
|
3419f1e28e
|
debug draw sysstem!!!11
|
2025-04-21 21:47:05 -07:00 |
Peter Li
|
b216506166
|
added embedded files to the debug draw system
|
2025-04-21 13:28:34 -07:00 |
Peter Li
|
8c73632f5b
|
Phong Blinn Lighting :3
|
2025-04-21 01:05:59 -07:00 |
Peter Li
|
8647ac8bc9
|
> HOT LOADING FRAGMENT SHADERS AND TEXTURES ARE LOADED
|
2025-04-20 17:09:51 -07:00 |
Peter Li
|
2ec0cd8c31
|
> texture asset loader implemented
|
2025-04-20 15:57:08 -07:00 |
Peter Li
|
0ef96e65ac
|
fixed some validation issues
|
2025-04-20 11:24:56 -07:00 |
Peter Li
|
64c87ba3cc
|
imgui working on the new sdl renderer
|
2025-04-19 21:36:38 -07:00 |
Peter Li
|
0ca5592b40
|
moving engine setup away from prepare, and everything can be done in start module now
|
2025-04-19 18:47:52 -07:00 |
Peter Li
|
6387fdaf16
|
> fixing various spirv compilation issues. and making shader hot-reload more resilient. also adding sdl_gpu
|
2025-04-19 09:52:36 -07:00 |