peterino2
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83537ef84f
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replaced all references of std.time.sleep with std.Thread.sleep
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2025-10-13 17:56:07 -07:00 |
peterino2
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84e94d9b59
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trying out build system stuff
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2025-10-11 23:14:22 -07:00 |
peterino2
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d89915ee4e
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moving nfd and lua and a sdl out of core
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2025-10-09 21:00:43 -07:00 |
peterino2
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6a0a533e0a
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console entry!!!!
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2025-10-04 22:01:35 -07:00 |
peterino2
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ed988518c3
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saving
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2025-10-04 19:32:55 -07:00 |
peterino2
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81f7ef6a26
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soooo much work done on infrastructure
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2025-10-04 18:18:39 -07:00 |
peterino2
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84c289ee2a
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lots of random playing around with modules,
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2025-10-03 01:25:19 -07:00 |
peterino2
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402704bf4f
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hotreload hardening
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2025-10-02 13:42:47 -07:00 |
Peter Li
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5975ac0585
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Merge branch 'integration' of github.com:peterino2/BacklogEngine into integration
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2025-10-01 00:38:12 -07:00 |
Peter Li
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1bde6032f1
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fix for rendering on blillboards on macos
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2025-10-01 00:37:53 -07:00 |
peterino2
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4d06d89135
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networking- can send a vector over reliable
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2025-09-30 21:09:10 -07:00 |
peterino2
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76fd816c2c
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added loop back echoing between the server and client
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2025-09-30 20:20:38 -07:00 |
peterino2
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f012815d93
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engine transport interface
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2025-09-28 22:30:19 -07:00 |
peterino2
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43d88b76e9
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added enet library
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2025-09-28 19:37:18 -07:00 |
peterino2
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9cadb88e7f
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networking module created
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2025-09-28 14:59:39 -07:00 |
peterino2
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89fbe381e8
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adding audio work
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2025-09-26 22:06:03 -07:00 |
peterino2
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ab184d5a33
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lots of memory tracking in the game now
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2025-09-26 21:20:24 -07:00 |
peterino2
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99c11b8d28
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saving
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2025-09-26 20:27:04 -07:00 |
peterino2
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ebe207170b
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game interface
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2025-09-24 23:31:46 -07:00 |
peterino2
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c008e5232d
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added split between transparent and opaque renderpasses
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2025-09-24 01:06:42 -07:00 |
peterino2
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85c18f29ec
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particle systems update
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2025-09-23 17:29:37 -07:00 |
peterino2
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eaf1d2bcb7
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added features for local editing of some stuff
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2025-09-21 01:09:49 -07:00 |
peterino2
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2046b1d7c8
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added example smoke and particle emitter
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2025-09-21 00:51:04 -07:00 |
peterino2
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bba99d4d91
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created particle system
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2025-09-20 19:27:59 -07:00 |
peterino2
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d42db622e7
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reordering optimizeBroadPhase
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2025-09-18 09:06:18 -07:00 |
peterino2
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a6ae7f02f0
|
fixed out of order deinit crash
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2025-09-18 09:05:12 -07:00 |
Peter Li
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e78d01b547
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fixing offsets
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2025-09-18 00:17:32 -07:00 |
peterino2
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5b63271f5a
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animations working again
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2025-09-17 23:51:01 -07:00 |
peterino2
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1b8488b411
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resource files working
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2025-09-10 23:07:47 -07:00 |
peterino2
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b31f69f532
|
saving
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2025-09-06 21:02:42 -07:00 |
peterino2
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6523d94d02
|
saving
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2025-09-06 20:40:31 -07:00 |
peterino2
|
386bf94d96
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fixed memory leak in geo
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2025-09-04 07:32:40 -07:00 |
peterino2
|
f271eb856f
|
papyrus starting to work again
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2025-09-02 21:19:40 -07:00 |
peterino2
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dabeeb5fc8
|
got text rendering working again... sort of...
|
2025-09-01 22:36:26 -07:00 |
peterino2
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3c1ae7d1b6
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working on text renderer now
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2025-09-01 09:05:05 -07:00 |
peterino2
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c47b598a48
|
updated exit conditions
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2025-08-29 11:58:45 -07:00 |
peterino2
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9d8b2bea9a
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updated builds to use spvreflect2 and updated the build code
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2025-08-18 23:35:35 -07:00 |
Peter Li
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e1a270bfcb
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ok, papyrus is now drawing something on screen
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2025-08-14 23:35:19 -07:00 |
Peter Li
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1f32af8307
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draw commands implemented for rects, time to debug
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2025-08-14 22:36:11 -07:00 |
peterino2
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a76cccc08a
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papyrus sgpu update
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2025-08-14 22:08:55 -07:00 |
peterino2
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bec2f4d547
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Updating papyrus integration with create pipeline, its
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2025-08-05 23:56:51 -07:00 |
peterino2
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4e93940c12
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fixed all memory leaks with GPA
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2025-07-09 22:16:08 -07:00 |
Peter Li
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943a325ec0
|
saving
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2025-07-04 18:18:06 -07:00 |
peterino2
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39ad2ffd70
|
new project maker works now
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2025-06-30 19:36:50 -07:00 |
peterino2
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d1dd4961a5
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fixes gpa usage, we now have a lot of memory leaks
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2025-06-30 18:28:55 -07:00 |
peterino2
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8458a6e026
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new project maker
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2025-06-29 22:15:34 -07:00 |
peterino2
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dedb811c29
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adding sys module
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2025-06-15 20:43:17 -07:00 |
peterino2
|
b35d5405cb
|
saving
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2025-06-12 22:00:15 -07:00 |
peterino2
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a3c6563580
|
testing with samplegame
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2025-06-11 00:04:17 -07:00 |
peterino2
|
3ac2d65347
|
fully embedded shaders!
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2025-06-10 23:32:19 -07:00 |