Commit Graph

228 Commits

Author SHA1 Message Date
peterino2 5ee9ff78e0 adding compileShaders.zig 2025-09-01 14:25:32 -07:00
peterino2 3c1ae7d1b6 working on text renderer now 2025-09-01 09:05:05 -07:00
peterino2 c47b598a48 updated exit conditions 2025-08-29 11:58:45 -07:00
peterino2 9d8b2bea9a updated builds to use spvreflect2 and updated the build code 2025-08-18 23:35:35 -07:00
peterino2 393b550c74 created spvreflect2 2025-08-17 18:36:40 -07:00
Peter Li e1a270bfcb ok, papyrus is now drawing something on screen 2025-08-14 23:35:19 -07:00
Peter Li 1f32af8307 draw commands implemented for rects, time to debug 2025-08-14 22:36:11 -07:00
peterino2 a76cccc08a papyrus sgpu update 2025-08-14 22:08:55 -07:00
peterino2 bec2f4d547 Updating papyrus integration with create pipeline, its 2025-08-05 23:56:51 -07:00
peterino2 4e93940c12 fixed all memory leaks with GPA 2025-07-09 22:16:08 -07:00
Peter Li 943a325ec0 saving 2025-07-04 18:18:06 -07:00
peterino2 39ad2ffd70 new project maker works now 2025-06-30 19:36:50 -07:00
peterino2 d1dd4961a5 fixes gpa usage, we now have a lot of memory leaks 2025-06-30 18:28:55 -07:00
peterino2 8458a6e026 new project maker 2025-06-29 22:15:34 -07:00
peterino2 b269188c72 vendoring linux deps for SDL 2025-06-17 23:09:10 -07:00
peterino2 dedb811c29 adding sys module 2025-06-15 20:43:17 -07:00
peterino2 b35d5405cb saving 2025-06-12 22:00:15 -07:00
peterino2 550deb0c62 fixed embedded file mapping 2025-06-11 00:14:45 -07:00
peterino2 a3c6563580 testing with samplegame 2025-06-11 00:04:17 -07:00
peterino2 3ac2d65347 fully embedded shaders! 2025-06-10 23:32:19 -07:00
peterino2 d1840ec9ab fixed plane normals 2025-06-08 18:38:55 -07:00
peterino2 67883be7fb module forwarding optionals and apigen 2025-06-08 18:06:19 -07:00
peterino2 4d57518bc0 updated build scripts 2025-06-08 11:25:44 -07:00
peterino2 a7505acf8b i think we cracked the code on getting some linux builds working 2025-06-07 15:20:52 -07:00
peterino2 ea14d8941d reverted changes to SDL_gpu 2025-06-07 15:07:18 -07:00
peterino2 b89dcfd9e4 adding a null backend for nfd 2025-06-07 14:35:18 -07:00
peterino2 d90d9276b2 saving 2025-06-07 14:16:56 -07:00
peterino2 fc54c0dd55 fsadsad 2025-06-07 14:16:00 -07:00
peterino2 116f5b010f saving 2025-06-07 14:15:40 -07:00
peterino2 6f2396c814 upgrading to sdl 3.16 2025-06-07 14:05:12 -07:00
peterino2 826c057bea updating missing files 2025-06-04 15:58:18 -07:00
peterino2 330f6f3772 minimal template is a thing now 2025-06-03 19:15:58 -07:00
peterino2 f7b3d03b40 crates! 2025-06-01 22:10:41 -07:00
peterino2 69203653fd adding offsets 2025-05-30 19:45:38 -07:00
peterino2 b9ddc72e73 adding mouse picking 2025-05-27 21:09:05 -07:00
peterino2 3478524fec physics objects and mouse picking 2025-05-26 14:31:44 -07:00
peterino2 6cd0dcb89e ssao fixes 2025-05-24 20:24:17 -07:00
Peter Li fefbc7436b added topbar, and a boatload of modules among other things - ecs container pointers are now updated across dll boundaries 2025-05-23 15:04:02 -07:00
Peter Li cddf5b0cc2 made a lot of libraries link dynamically- should make rebuilding objects so much faster 2025-05-20 23:54:07 -07:00
Peter Li 72e7ec7551 saving 2025-05-20 00:56:37 -07:00
Peter Li 74228b388d so much work on hot reloading done 2025-05-19 21:35:04 -07:00
Peter Li 252a5271a1 hot reloading is working now 2025-05-18 17:56:23 -07:00
Peter Li db49ef3606 module cache works 2025-05-18 14:45:06 -07:00
Peter Li 1ee804355c adding file reloading 2025-05-17 14:45:23 -07:00
Peter Li 63fe7961b1 fixed ecs components issue 2025-05-17 01:26:02 -07:00
Peter Li 5c1f349673 saving 2025-05-16 23:48:04 -07:00
Peter Li a4ed162d9d added trenchbroom and BSP tools 2025-05-16 20:52:02 -07:00
Peter Li 0413399667 saving 2025-05-12 08:53:23 -07:00
Peter Li c62ab1ec84 SSAO updated and certifiably working 2025-05-11 22:16:50 -07:00
Peter Li 0e5ffc847d SSAO blur 2025-05-10 18:00:58 -07:00